of     4   
chevron_rightchevron_rightchevron_right

Arcticblade
#54900203Saturday, September 17, 2011 1:45 AM GMT

-Story- The world consisted of massive tribes that once colonized the Earth before tribes would join together to form a culture of there own, until it was decided to make there own civilization. One that would have to last battle, trade, and evolution. -Rules- 1. I have the right to make natural disasters occur. 2. General rules apply. 3. Proper spelling and grammar, just a little bit please. 4. Follow the character sheet limits, and don't godmod, please. -Civilization Sheet- Civilization Name: (Not stupid please.) Government: (Type of government. This includes communism, democracy, monarchy, etc.) Population: (Begin with 200-10000 please.) Trait: (Traders? Knights? Anarchists? Choose one please.) Land: (Is the land mountainous, flat, a jungle?) Continent: (Asia, Europe, North America, South America? Pick a continent.) Resources: (Three maximum. A resource is like marble, gold, or silver. You get three to start out which you can mine, fish, so on.) -Leader Sheet- Name: (President/King's name.) Title: (Is he called a King? Prime Minister, President? A Khan?) A.ge: (23-72.) Personality: (How he is, this can affect your country.) Other: (Any extras you'd like to add!) CURRENT EVENT: Colonization has began. You may start. I will post mine after someone else does.
CapRex213
#54900364Saturday, September 17, 2011 1:47 AM GMT

(What time zone? I don't want to equip my soldiers with rifles to find it's medieval)
Arcticblade
#54900550Saturday, September 17, 2011 1:49 AM GMT

(I'm thinking 1000 BC. About that time, sorry forgot that!)
CapRex213
#54900857Saturday, September 17, 2011 1:53 AM GMT

-Civilization Sheet- Civilization Name: Cormyr Government: Democracy Population: 4,895. Trait: Peaceful Traders Land: Mountains and jungles. Continent: Asian/European border Resources: Iron, Steel, Animals (Food) -Leader Sheet- Name: Known as Kormac Title: High Lord A.ge: 31 Personality: Kindly to his own people. Smart, not always serious. Other: He likes chicken.
RedMert
#54900954Saturday, September 17, 2011 1:54 AM GMT

-Civilization Sheet- Civilization Name: Duiwm Government: Monarchy Population: 789 Trait: Traders Land: Large crater like mountain range protecting civilization. Continent: Asia Resources: Gold, Small fish (Lake) Large ammounts of various woods -Leader Sheet- Name: Maric Duiwm III (King Duiwm) Title: King A.ge: 47 Personality: A tall confident man who doesn't like to fight but will if he have to. Other: N/A
RedMert
#54901028Saturday, September 17, 2011 1:55 AM GMT

( I like to start out small and work my way up :) )
CapRex213
#54901212Saturday, September 17, 2011 1:57 AM GMT

(Red, would your country/tribe/thing be pronounced Duh-wimm?)
RedMert
#54901310Saturday, September 17, 2011 1:58 AM GMT

(Yup!)
Arcticblade
#54901336Saturday, September 17, 2011 1:59 AM GMT

(That's fine! Population can increase once and a while, y'know. Anyway here is the title for a country event that you can make on your own. -COUTNRYNAME NEWS- Newshere. (Now, my civilzation and etc.) Civilization Name: Eldar Government: Monarchy Population: 2500. Trait: Traders, skiled with a bow. Land: A flat land near a stream, also on the coast of the Pacific. Continent: Europe. Resources: Silver, Cacaobeans, and Wine. -Leader Sheet- Name: Luke Silvis Title: Lord A.ge: 24 Personality: Quiet, kind, and tactical. Other: N/A.
RedMert
#54901496Saturday, September 17, 2011 2:01 AM GMT

( Ok cool when do we start? This sounds like an epic RP )
CapRex213
#54901569Saturday, September 17, 2011 2:02 AM GMT

(How do we roleplay?) (Like this : "Cormyr increases mining for iron and starts to increase population"?) (Or a regular "I ran. I ducked. I jumped." thing?)
Arcticblade
#54901613Saturday, September 17, 2011 2:02 AM GMT

(Be my guest to go ahead and start!) -Eldar News- The capital Littlefroth has been established and nearby villages have been constructed to house the population. The cacaobean plantations have began to grow.
RedMert
#54901924Saturday, September 17, 2011 2:07 AM GMT

-Duiwm News- The capital of Diams has built a new town hall and elected a new mayor! Wheat has begun to grow and rapidly
CapRex213
#54901940Saturday, September 17, 2011 2:07 AM GMT

-Cormyr News- The capital, Stonebrand is founded. A farm is made, aswell as a small mine. (I'm at the Small wood buildings and tents level for Stonebrand)
RedMert
#54902043Saturday, September 17, 2011 2:08 AM GMT

( I changed to a democracy with premission from Arctic)
Arcticblade
#54902116Saturday, September 17, 2011 2:09 AM GMT

-World News- A few tropical storms have formed at the sea and are heading towards Asia and Europe. -Eldar News- Workers have began to use stone bricks to create a castle to house the Lord.
CapRex213
#54902297Saturday, September 17, 2011 2:11 AM GMT

-Cormyr News- Cormyr citizens help the builders make more wood homes for Stonebrand.
Arcticblade
#54902330Saturday, September 17, 2011 2:12 AM GMT

(A page is 5 years by the way.)
CapRex213
#54902409Saturday, September 17, 2011 2:13 AM GMT

Stonebrand moves on from tents and wood huts to wooden homes.
RedMert
#54902524Saturday, September 17, 2011 2:14 AM GMT

-Duiwm News- People of Duiwm have held an annual celebration! Diam has built new homes to take in new visitors!
CapRex213
#54902586Saturday, September 17, 2011 2:15 AM GMT

-Cormyr News- Cormyr establishes a small military of 10 knights and 100 footsoldiers for defence only.
Arcticblade
#54902638Saturday, September 17, 2011 2:16 AM GMT

-Eldar News- The elder adviser of the Lord has found some old ancient scrolls and has began a class to learn and teach writing to higher nobles.
CapRex213
#54902771Saturday, September 17, 2011 2:18 AM GMT

-Cormyr News- Cormyr gains more population. Population from 4900 to 500. Mining starts. Pigs and other animals are trapped and brought to the farm.
RedMert
#54902780Saturday, September 17, 2011 2:18 AM GMT

-Duiwm News- Gold mining has started in the south! A miner has been trapped in a cave in of the walls! King Duiwm adresses the people of Diam about the trapped miner
CapRex213
#54902816Saturday, September 17, 2011 2:18 AM GMT

(5000, fail)

    of     4   
chevron_rightchevron_rightchevron_right