if (newPlayer:findFirstChild("FirstRespawn")==nil) then
newPlayer.Character.Torso:remove()
end
This is part of a script. It won't kill you when spawning the frist time. Any ideas why it wont work?
-- This'll kill the player ONCE, when he/she respawns, they'll live.
game.Players.ChildAdded:connect(function(New)
repeat wait() until New.Character ~= nil
New.Character.Torso:Remove()
end)