drgn42Join Date: 2010-02-11 Post Count: 3231 |
Intro
_____________________________________________________
So, I was making a game, then I put in too many bricks, and it was lagging badly. I thought, if I accessed 3 places, and put 1/3 of every section in each place, there would be 1/3 of the lag. You can now teleport to other places using the new update ROBLOX has put in. The only problem is, you cannot transfer the leaderstats to the 2nd and 3rd place. This is where my suggestion comes in.
Suggestion
_____________________________________________________
ROBLOX staff should make a scripting update that will transfer your leaderstats from one game to another. Maybe with something like this.
leaderstats.Gold.Value = leaderstats.Gold.Value from PlaceID "2390756" -- whatever ID the place is... I typed random numbers.
As I said above, if you did this is 3 places, it would reduce the lag, and spread it out in games so it only had 1/3 or the lag it had when it was all in one game.
When to use
_____________________________________________________
Have you ever been in a, lets say, RPG, and the lag is so bad, that it pretty much makes the game unplayable? You would somehow aquire 1+ more places and split the map into how many ever parts you want, majorly reducing lag, and you still have your leaderstats.
Closing
_____________________________________________________
If you're going to not support this, don't say "No support", say "No support because (insert your reason here). If you don't give a reason, I can't make this thread better. If there are any mistakes in this thread, sorry, it's late. Goodnight. Hope you guys support.
~ Never try to crack a nut with a sledge hammer. |
|
|
sonickyleJoin Date: 2009-01-01 Post Count: 5653 |
Level Links! (LBP 2 Refrence) :D
Support |
|
|
support! also, Y U NO LET ME CRACK NUT WIT MAH SLEDGEHAMMAH? |
|
drgn42Join Date: 2010-02-11 Post Count: 3231 |
Truuuuuuust me, i've learned to never crack a nut with a sledge hammer from experience. |
|
|
@drgn
Yep. Everyone knows you crack it with a chainsaw. |
|
drgn42Join Date: 2010-02-11 Post Count: 3231 |
Could I count that as a support mikeyman? |
|
CrazaceJoin Date: 2010-12-06 Post Count: 3414 |
Epic idea. Total support.
No comment. |
|
drgn42Join Date: 2010-02-11 Post Count: 3231 |
Thanks for the support. lol.
|
|
SulfoneJoin Date: 2010-08-19 Post Count: 8046 |
Epic support. |
|
drgn42Join Date: 2010-02-11 Post Count: 3231 |
Awesome. Thanks for the support. |
|
moocow494Join Date: 2008-06-20 Post Count: 1631 |
Support.
~~The cow has spoken~~ |
|
TNTxERICJoin Date: 2010-11-20 Post Count: 2689 |
Support and I also I think transfering tools would be nice too
-I will reap your threads soul now- Ya I know I need a new siggy cause I changed my look |
|
leech111Join Date: 2011-04-25 Post Count: 1829 |
Nice Idea support |
|
drgn42Join Date: 2010-02-11 Post Count: 3231 |
Yes, tool transfering also. ill add that in the next version. |
|
|
drgn42Join Date: 2010-02-11 Post Count: 3231 |
10 supporters :D |
|
ConmiroJoin Date: 2008-10-13 Post Count: 3393 |
Instead of using 3 servers, maybe optimizing the way 1 server performs. Not running scripts that don't effect where you are or showing you collisions that aren't in your viewable radius would greatly reduce the lag in most games. |
|
drgn42Join Date: 2010-02-11 Post Count: 3231 |
yes, yes it would. |
|
|
drgn42Join Date: 2010-02-11 Post Count: 3231 |
11 supports. (why is S&I going so slow today?) |
|
GrahemJoin Date: 2010-07-18 Post Count: 608 |
Too long |
|
drgn42Join Date: 2010-02-11 Post Count: 3231 |
You could have just read the Suggestion part of the thread. Also, if you can't read a post this long, get off of S&I. |
|
|
drgn42Join Date: 2010-02-11 Post Count: 3231 |
Thanks for bumping my thread, even though I don't know you... |
|