I dont know why ima do this but...
function onPlayer(newP)
if newP.TeamColor == BrickColor.new("Really red") then
a = game.Players:GetChildren()
for i = 1, #a do
a[i].TeamColor = BrickColor.new("Really red")
elseif not newP.TeamColor == BrickColo.new("Really red") then
newP.Character:BreakJoints()
end
end
end
game.Players.PlayerAdded:conncet(onPlayer)
and the next script
function onCame(p)
if p.TeamColor == BrickColor.new("Really blue") and p.Charcater.Humanoid.Health = 100 then
if p.Charcter.Humanoid.Health = 0 then
p.TeamColor == BrickColor.new("Really red")
end
end
end
game.Players.PlayerAdded:conncet(onCame)
THey might not work, I'm tired so yeah... |