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WiseBubbaGump
#63455038Sunday, February 26, 2012 2:48 AM GMT

Can someone give me a decent spawn location script? I'm not sure how. ._.
FisherPenguin
#63455748Sunday, February 26, 2012 2:59 AM GMT

I have a working group spawn script if that's what you want. You can edit it from what I have if you want. +-Fishy
WiseBubbaGump
#63455852Sunday, February 26, 2012 3:00 AM GMT

How about owner only spawn? If I get a regular spawn script I can edit it to be owner only.
FisherPenguin
#63455964Sunday, February 26, 2012 3:02 AM GMT

You can probably edit mine for a certain person only. +-Fishy
WiseBubbaGump
#63456102Sunday, February 26, 2012 3:03 AM GMT

Kk.
FisherPenguin
#63456346Sunday, February 26, 2012 3:07 AM GMT

Well here it is, but I'll leave it up to you to mess with it and change it to how you want. function spawn(x,y,z, character) pcall(function() character.Torso.CFrame = CFrame.new(Vector3.new(x,y,z)) end) end game.Players.PlayerAdded:connect(function(new) new.CharacterAdded:connect(function(char) if new:IsInGroup() == true then --Goup ID number goes in the parenthesis spawn(-182 ,4 ,-180, char) --Coordinates where you want the character to spawn. end end) end) +-Fishy
WiseBubbaGump
#63456549Sunday, February 26, 2012 3:11 AM GMT

Kthx, now for the fun part.

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