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awaker
#63501890Sunday, February 26, 2012 9:57 PM GMT

Okay, I am working on a game of mine called "Frozen Flood" where you run from a flood that's frozen, and as the waves come in, since it's frozen- you start rising in elevation, and there's a lava brick at the top so if you get backed up in the flood, you will eventually die. There's objects to maneuver around, and I will add more maps.. ANYWAYS This is what I need help with: - Timed Door I currently have a door that becomes CanCollide for 5 seconds, then un-CanCollide for 5 seconds, continually. But I want it to go along with another script that has the wave going. Here's an example of the basics of what I am asking help with: ( OO= I can do it, XX= I need help with, XO= Need some help on.) - You spawn(respawn)-whatever. [OO] - Waits 20 seconds for cooldown time, and shop GUI. [OO] - A script (kind of like Hide n' Seek) shows a message of how much time is left until the new round. Ex. 3 seconds until next round, and counting down. [XO] - Script making the new round start, and the door becomes walkthroughable, and the players start to run while the flood slowly comes in at a pace a little ahead of the players. Thus making the players further back less capable of winning due to lava brick at top killing them, after being stuck in the back of the flood. [XXO] - Players have 60 seconds to run, the wave runs for 55 seconds stopping close to the end. [OOX] - Round ends showing all that survived and awarding them with points. [XX] - New round starts. [XO] If you can help in any way shape or form, please let me know by either replying to this thread, or messaging me. Thx!
awaker
#63502062Sunday, February 26, 2012 10:00 PM GMT

Bump! Please, I do indeed need a lot of help. And if someone helps quite a bit I will donate! Thanks.
awaker
#63502227Sunday, February 26, 2012 10:03 PM GMT

Bump x2, anyone? Please!
awaker
#63551055Monday, February 27, 2012 11:40 PM GMT

Help anyone?
tiger33333321
#63551268Monday, February 27, 2012 11:44 PM GMT

for the countdown thing, make a value while true do wait(1) game.Workspace.WHATEVER THE NAME IS.Value = game.Workspace.WHATEVER THE NAME IS.Value -1 ☜▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬☜☆☞▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬☞ Join UAF
MajorEric123
#63552092Monday, February 27, 2012 11:58 PM GMT

Countdown for pie = 60, 0, -1 do game.Workspace.Hint.Text = "Time left to survive"..i.."" wait(1) end
ElectricBlaze
#63553081Tuesday, February 28, 2012 12:13 AM GMT

Just out of curiosity, how do you survive if you keep elevating and you die once you reach the top? You now have +10 INT from this post. Oh, by the way, Like an __AWESOME__ boss-

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