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NewFissy
#63516505Monday, February 27, 2012 1:44 AM GMT

I'm trying to make the camera move around but the camera just stays still. Here's my script: CameraPoints = {CFrame.new(1,5,1),CFrame.new(1,6,1),CFrame.new(1,7,1)} workspace.CurrentCamera.CameraSubject = nil for i = 1,#CameraPoints do wait(1) workspace.CurrentCamera.CoordinateFrame = CameraPoints[i] end
earth100
#63516594Monday, February 27, 2012 1:45 AM GMT

Is it in a LocalScript? Thats often the problem, Make sure its in the player's backpack or character too.
bl5eebryce
#63516823Monday, February 27, 2012 1:48 AM GMT

Output?
NewFissy
#63517101Monday, February 27, 2012 1:51 AM GMT

None. I'm running it locally so no local script is needed. When I meant the camera didnt move, I meant the script zoomed the camera out so that it was zoomed facing the point. But if I zoomed back in, the camera would be back at it's original point.
earth100
#63517455Monday, February 27, 2012 1:56 AM GMT

Try changing the CameraType, theres one that works well for cutscenes, but I can't remember what it is called...
SDuke524
#63519696Monday, February 27, 2012 2:27 AM GMT


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