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Elopus001
#63703622Friday, March 02, 2012 6:39 PM GMT

function onTouched(hit) wait(5) hit:BreakJoints() end script.Parent.Touched:connect(onTouched) Here I need it to disconnect when the person stops touching it.
unholysoda
#63704149Friday, March 02, 2012 7:00 PM GMT

well here it kills them so, why would you need to disconnect it.
Elopus001
#63704378Friday, March 02, 2012 7:08 PM GMT

I want it so if they get off fast enough (the time it waits) they don't die.

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