This is a script for my gun shop GUI, that tells the GUI to give the player the gun as well as it will be stored in the backpack when bought. Here is the script. It is the same for all other guns:
Player=script.Parent.Parent.Parent.Parent.Parent
script.Parent.Text=tostring(script.Parent.ItemName.Value)..": "..tonumber(script.Parent.Cost.Value).." "..tostring(script.Parent.Currency.Value)
script.Parent.MouseButton1Click:connect(function()
if Player:findFirstChild("leaderstats") then
if Player.leaderstats[script.Parent.Currency.Value].Value>=tonumber(script.Parent.Cost.Value) then
Player.leaderstats[script.Parent.Currency.Value].Value=Player.leaderstats[script.Parent.Currency.Value].Value-tonumber(script.Parent.Cost.Value)
game.Lighting[script.Parent.ItemName.Value]:Clone().Parent=Player.Backpack
game.Lighting[script.Parent.ItemName.Value]:Clone().Parent=Player.StarterGear
end
end
end)
I haven't used output but is there anything wrong with this script? Thanks if you help! |