Billary_Clint0n
#66240641Saturday, April 14, 2012 1:18 AM GMT

hathelper can u please add the walls and i got a good idea for a plane. you could make a transoirt plane or a blimp!
Billary_Clint0n
#66241138Saturday, April 14, 2012 1:23 AM GMT

can you please make a helicopter that can transport troops and shoot hathelper?
good9899
#66496557Tuesday, April 17, 2012 12:27 PM GMT

can you make it so your allys base is next to yours pls
smartaidan10
#66511478Tuesday, April 17, 2012 8:21 PM GMT

Maybe there should be a robot XP idk maybe you can have a robot factory and make these robot's they are exactaly the same a regular troops except when they kill an enemy you get cash for it like robbing Idk
earlycookie
#66555905Wednesday, April 18, 2012 3:49 PM GMT

Make like Suicide troopers That when damaged explode or you can press button in int. Attributes:High health 0 Damage until suicide Speed slow.If u added it put after 50 minute mark.
gatormguy567
#66605851Thursday, April 19, 2012 2:33 PM GMT

I think that if a army is destoyed the team should beeliminated so that noone can join, as to get rid of any dissapointment of future players, or that elminated teams can help allies by controling hteir units aand such
ShadySquid
#66633879Friday, April 20, 2012 12:24 AM GMT

[ Content Deleted ]
trevlon606
#66759517Saturday, April 21, 2012 11:15 PM GMT

There's 4 ideas I have: IDEA 1 Submarines: could dive and rise also fire torpedoes at ships and could see and destroy divers and water bases(wich will both be disused below). IDEA 2 Divers:Divers could be able to shoot ships, submarines, and water bases. IDEA 3 water bases:could be able to shoot ships, and submarines and prodoce money but you can only build one per team. IDEA 4 Contruction boat: you can use these boats to build on water and make water bases. You can use these ideas and change them to anything you like for the game.
SunTheory
#66766506Sunday, April 22, 2012 12:53 AM GMT

Nah
wigster
#66774770Sunday, April 22, 2012 2:45 AM GMT

ICBM or intercontinentel balistic missle(ICBM) you should make a nuclear version or you got confused and a new building called missle launcher or something that launches missles including nuclear ICBMS and make a new unit ICBM for that
SkyFly122
#66788779Sunday, April 22, 2012 8:57 AM GMT

I think you should add a Morph so people can become mini and litterally command their army.Another thing i think u should add is increased allowed starting units
10Tanksonthewall
#66825227Sunday, April 22, 2012 8:39 PM GMT

I'd love to see a stationary long range artillery structure. A weak, slow-firing offense/defense structure that fires fairly damaging shells across the map. It has a maximum range, and a minimum range. Also, it costs 100$ per shell.
10Tanksonthewall
#66825828Sunday, April 22, 2012 8:47 PM GMT

Also, with the bunkers: 1. Garrison up to 4 units (infantry only) 2. Units firing out of bunkers shoot slightly farther and faster. However: 1.Bunkers cost slightly more than they do now 2.Once garrisoned, infantry cannot leave bunkers
Crazypieguy123
#66839695Monday, April 23, 2012 12:04 AM GMT

You should add another type of missile, such as a transport missile or a missile that has fast regen but low damage. Transport Missile Cost - 350 Regen - Slow but faster than the ICBM missile Health - High enough so it can't be destroyed in mid-air Size - Can garrison up to 10 units Limitations - Cannot land in water (Or maybe not on a mountain, too, so that someone couldn't use it to escape dying Damage - None Made in the Nuclear Silo. Mini Missile (I don't know missile names) Cost - 325 Regen - 2x faster than the ICBM missile Health - High enough not to be destroyed in midair Size - Cannot garrison units Limitations - None Damage - 2x lower than ICBM missile Description - A missile that is weaker, but faster to make than the ICBM missile. This is good to weaken a group of units.
Jakesoccer09
#66853873Monday, April 23, 2012 3:40 AM GMT

Yeah agreed definitely
nenen
#66911389Tuesday, April 24, 2012 1:15 PM GMT

NPC enemies.
Tj3
#66985883Thursday, April 26, 2012 12:02 AM GMT

Aircraft carriers. Ability to create planes, although maybe taking longer than a normal airport?
joshuam299
#66992683Thursday, April 26, 2012 1:31 AM GMT

Cruise - Adds 1 Naval spot but counts as a building. good strategists would use these only to a distraction followed by a naval army. Many uses - can carry 4 units
xTemeni
#67053041Friday, April 27, 2012 5:31 AM GMT

Not sure if you can do it HH but maybe a little more advantage for us Bonus Vip users like 1.1x damage then regular players?
Beastcrzy1
#67153358Saturday, April 28, 2012 11:08 PM GMT

Hello?
mikeyman10ash
#67159409Sunday, April 29, 2012 12:50 AM GMT

Turrets should be their own category. This way we can build turrets to protect plants without filling up our building slots.
goatpeck
#67163328Sunday, April 29, 2012 1:50 AM GMT

How do u place a unit?
1998ice
#67185914Sunday, April 29, 2012 1:08 PM GMT

I think the game rounds should be shorter just because people just simply don't have the time for a 2 hr round.
pocketM55
#67192058Sunday, April 29, 2012 3:18 PM GMT

What about shotugunner where they shoot spreaded bullets at the enemy and mortar unit that can attack enemies and is kind of weaker than artillery and make artillery able to hit soldiers and stuff please
Giants4life
#67192858Sunday, April 29, 2012 3:30 PM GMT

Energy Crystals should have a certain amount of energy before it's tapped out. I.e. if five people put five plants at one crystal, instead of making 10 or 14, they would make 5 or 7. It encourages wars, and gives people more of a challenge.