evev3
#76498827Friday, August 24, 2012 10:18 PM GMT

:o
Creeper45678
#76758906Monday, August 27, 2012 3:12 PM GMT

I call 301'th Post! :D Owned.
slmnemo
#76765605Monday, August 27, 2012 5:04 PM GMT

Can we add in skills that only work with base weapons, not combined ones? If so, I would like an armor breaker which ignores any stats added on from armor on both me and the opponent. If not, I just attack with sword + healing orb.
Espithel
#76769637Monday, August 27, 2012 6:06 PM GMT

Random announcement: No one looked at my joke. >:U ---- Money: You currently have 344 Bronzite, 39 Silvite, and 41 Goldite. You currently have 20 Shadow Orbs. Your Inventory: Crappy laptop of fail (1/3): Buy items in battle. 1 turn delay. x5 Phoenix Feathers: Cure Chopping, Incapitation, and more. x2 Victory Seals -- Basically, continues. x3 potions -- Heals for 20% of HP. Max HP: 160. ---- Cid: Healing orb + Susp. Powder = Omni-cure! ERROR 404: NOTHING TO CURE DETECTED. (Totem effects cannot be cured.) Evev: SoKS + Slingshot =… Bleeding rain! Bleeding rain: Deals between two certain numbers: Numbers dependant on boss' HP. Cannot kill. Damage between: 10000, and 1000000. 7488794! Bob: Grenade! Miss. :/. Sundown: Healing orb + Bomb = Healing bomb! 158 HP lost! (Reversed. :3) But what's this? The recovery buff? :O SP: The reason why I'm backing off of it, is because the combos you could make would be a massive ammount. You could make a combo after combining a base weapon with a double OVA 9000 times. But, I'll give you a spiky ball. Spiky ball used! Hit! You deal 4500 damage! DoT misses. Evev: It's an entirely different powder. That powder is a reference to something… Oh dear. Slmn: Well, currently, I am (sort of) Talking to sundown about "weapon mods" which make base weapons and combos with said weapon slightly altered. \ STATUSES: Player: HP: 20. It seems recovery ignores your death. Buffs: Recovery: It was all just a dream... [4] Debuffs: Boss: HP: 69207194800000. Buffs: Debuffs: Stunned! [1] MT: 6. (4 = reverse.) Multiplier: 1.5. ---- BATTLE MART: [-=-] R-Bay - D class membership (10%) By premium items straight from a name you can trust! Phoenix Feather (9 Bronzite) - A phoenix never really does die, so why should you or your allies? Get back in the game! Let me just remove that Made in China sticker there... Insta-PF (9 bronzite) a phoenix feather that has its effect upon purchase. Potion (2 bronzite) - A potion made by alchemy, that heals for 20% of HP. R-bay holds no responsibility for any addiction caused. That's down to the white powder in it. Insta-potion (2 bronzite) - A potion that heals upon purchase. [-=-] Rainbow Market. Everyone dies eventually. But here at the rainbow market, we make sure your enemies do so as quick as possible. Get your armoury sorted out here. Quantum Teleporter (1 goldite, 1 silvite): Grants "evade," allowing you to evade the next two attacks. Why two? Because ninjitsu slash grants this same effect once, AND deals damage. Bronzite conversion pack (120 bronzite) Gives you 2 goldite. Bronzite conversion pack (30 bronzite) Gives you 1 silvite. Silvite conversion pack (1 silvite) Gives you 30 bronzite. Goldite conversion pack (1 Goldite) Gives you 120 bronzite. Goldite corruption pack (500 goldite) Gives you 1 shadow orb. [-=-] Voodoo Market [Totem Shop] Cash is a pain to get. But the more pain you inflict on yourself, the more you get... Chopping Block Totem (Free) - A strange totem. It seems to have a split where an axe struck it. Grants "chopping" to every second attack of the boss, incapitating someone for two turns. [x2] Reversing totem (Free) A strange totem. It looks upside-down and inside-out... Reverses every fourth move. [x2] Kelolon totem (Free) A strange totem. A natural weakness seems to emanate from it… [-=-] ORACULAR ADVICE: ---- DISCOVERED MOVES: Single: Sword -- Basic melee. High damage. Physical. Superball -- Slow, and semi-weak, but can deflect some attacks. Ranged. Slingshot -- Weak, but can easily rack up. Ranged. Timebomb -- Immobile, but can be moved if you coordinate your attacks. Good damage. AoE. Rocket -- High damage, but slow and easy to dodge. Ranged. Ninja stars -- Ranged and speedy, but inaccurate. Ranged. Healing orb -- heals for 30 HP. Healing. Shards of kitchen sink (AKA SoKS) -- Deals medium damage. Chance of DoT (35%) Susp. Powder -- Breaks addiction. Heals for 10 HP. Healing. Double: Sword + Timebomb -- Bomb on a stick/Sword on a stick. Deals medium damage. Penetrates shields. Physical/AoE. Sword + Rocket -- Twin Missile. Deals high damage. Ranged. Timebomb + Superball -- Grenade. Deals high damage. AoE. Superball + Slingshot -- Cannon Slingshot. Deals medium damage. Ranged. Penetrates shields. Sword + slingshot -- "Spike" Rain. Grants the ""spike" rain" buff, which deals 10 damage at the of a turn. [4] Debuff. Rocket + Slingshot -- Rocket Slingshot. Deals medium-high damage. Ranged. Bomb + Slingshot -- Grenade spasm. Deals high damage. Hits three times. Inaccurate (35%). AoE. Timebomb + Rocket -- Grenade Launcher. Deals high damage. AoE. Addictive. Superball + Sword -- Spiky Ball. Deals low damage. 35% Chance of DoT. Ranged. Addictive. Sword + Sword -- Twin Blade. Deals very high damage. Penetrates shields. Physical. Ninja star + Bomb -- Fragmentation Grenade. Deals medium damage. 15% Chance of DoT. AoE. Ninja star + rocket -- Exploding Implosion star. Deals very high damage. Ranged. Ninja star + sword -- Ninjitsu slash. Deals low damage. Breaks addiction. Grants the "ninjitsu vanish" buff, which makes the next attack always miss. [1] Inaccurate when spammed.(+15%) Physical. Superball + Rocket -- Mortar. Deals low damage. Always hits. Penetrates shields. AoE. Healing Orb + Bomb -- Heal Bomb. Heals for 75-250 HP. Stuns everyone for one turn. Also cures addiction and reversal. Healing. Healing Orb + Rocket -- Direct Hit Healer. Heals for 50 Hp. Always hits. Healing. Healing Orb + Slingshot -- Healing Orb Launcher. Grants the "Healing rain" buff, healing 10 HP every turn. Buff. [5] Healing Orb + Superball -- Mega Healing Orb. Heals for 50-300 HP. One turn delay. Addictive. Healing. Healing Orb + Sword -- Absorb guard. Grants "Osmosis", Healing for 10 HP when damaging/defending. [1] Inaccurate (55%). Inaccurate when spammed(+10%). Buff. Healing Orb + Ninja star -- "Spike" guard. Grants the ""Spike" guard" buff, that deals 10 damage to the boss when it attacks. [2] Buff. SoKS + sword -- Ceramic Smackdown. Deals medium damage. High chance to cause DoT (75%). Sometimes grants "Ceramic'd!", which severely reduces attack power. (45%) rarely penetrates shields. (25%) Inaccurate (60%) Extremely addictive. SoKS + bomb -- Ceramic blast. Deals high damage. Hits three times. 15% chance of dealing DoT. Addictive. Ranged. SoKS + Ninja star -- Shredder star. Deals ridiculously high damage. 30% chance of shredding enemy buffs. Inaccurate (35%) Ranged. Susp. Powder + Healing orb -- Omni-heal. Cures almost EVERYTHING. Ridiculously addictive. Healing. SoKS + Susp. Powder -- Failure. Does nothing. Sorry! Powder + Ninja star -- Rainbow star. Has a definite 50% chance of hitting. If it hits, Stuns the boss. [1] Deals high damage. If it misses, Grants "pacifism", which makes the boss incapable of offensive moves. {12} SoKS + Slingshot -- bleeding rain: Deals between two certain numbers: Numbers dependant on boss' HP. Cannot kill.
evev3
#76783108Monday, August 27, 2012 8:59 PM GMT

Healing Orb Launcher :3
cideadfsbaman
#76786673Monday, August 27, 2012 9:36 PM GMT

Powder + Ninja star
bob8644
#76800159Monday, August 27, 2012 11:57 PM GMT

Ceramic Blast!
MyNameIsNotKidIcarus
#76811433Tuesday, August 28, 2012 1:47 AM GMT

 > SoKS + Susp. Powder -- Failure. Does nothing. Sorry! I thought that would make another type of basic weap, "Ceramic Dust". ALL weapons combined by it (Or itself alone) would have a chance of blinding the boss. BUT ANYWAIIII, i use the rainbow star. Cmon, pacifism!
MyNameIsNotKidIcarus
#76811949Tuesday, August 28, 2012 1:52 AM GMT

Also, i shop for the INFINITE GOLDITE! (Infinite goldite is basically this simplified:  > Bronzite conversion pack (120 bronzite) Gives you 2 goldite. Goldite conversion pack (1 Goldite) Gives you 120 bronzite. That's basically like infinite money gain. YUP. I JUST WON EVERYTHING. DEAL WITH IT, FROZEN.)
evev3
#76864255Tuesday, August 28, 2012 8:50 PM GMT

tbear, i think yours is reversed... by the totem....
SP2398salt
#76864334Tuesday, August 28, 2012 8:51 PM GMT

TWO CAN PLAY THAT GAME I also shop for Infinite Goldite.
MyNameIsNotKidIcarus
#76865580Tuesday, August 28, 2012 9:07 PM GMT

@evev ORLYNOW?
slmnemo
#76882090Wednesday, August 29, 2012 12:08 AM GMT

Sword + ninja star.
xXcandyXx
#76884494Wednesday, August 29, 2012 12:33 AM GMT

I use Twin Rocket!
evev3
#76884698Wednesday, August 29, 2012 12:35 AM GMT

yarlynow. i think. if sundown had his reversed, and it reverses every 4th move... mine: 1st, then 2 more (2nd and 3rd) then yours... 4th. i think.
xXcandyXx
#76885785Wednesday, August 29, 2012 12:46 AM GMT

I have no idea what you just said c:
evev3
#76886384Wednesday, August 29, 2012 12:52 AM GMT

me neither :3
xXcandyXx
#76896207Wednesday, August 29, 2012 2:26 AM GMT

Rage bumb 3.0x
evev3
#76913844Wednesday, August 29, 2012 10:49 AM GMT

bump
Espithel
#76920727Wednesday, August 29, 2012 2:23 PM GMT

Random announcement: I think you'll like the secret move. ---- Money: You currently have 344 Bronzite, 39 Silvite, and 41 Goldite. You currently have 20 Shadow Orbs. Your Inventory: Crappy laptop of fail (1/3): Buy items in battle. 1 turn delay. x5 Phoenix Feathers: Cure Chopping, Incapitation, and more. x2 Victory Seals -- Basically, continues. x3 potions -- Heals for 20% of HP. Max HP: 160. ---- The baron uses seraphic enkindling! It burns you with emotional light… ---- Evev: Healing orb launcher used. Healing rain: Heals for 10 Hp at the end of a turn. [5] Cid. You hit. Yourself… :/. 15 damage dealt! Everyone's HP: 5. DUN UN. DUN UN. DUN UN. DUN UN. Stun! Bob: Stunned! Tbear: You do know you activate a totem every time you convert in battle? -Okay, I'm just saying that so I can be a jerk. :3. I've fixed it. Anyway, Rainbow star used! And… You hit. For 6720 damage! Stun added! SP: How many times do you want to convert? Slmn: Ninja star + Sword = Ninjitsu slash! 1500 damage! Also, ninjitsu vanish buff added! (8220...) Candy: Sorry. But this is the twelfth move. So you hit yourself. :/ 3 damage! Dun un. Dun un. Dun un. ---- STATUSES: Player: HP: 12. Buffs: Healing rain: recovers 10 HP at the end of a turn. [5] Debuffs: Boss: HP: 69207187298486 Buffs: Debuffs: MT: 12. (x4 = reverse.) Multiplier: 1.5. ---- BATTLE MART: [-=-] R-Bay - D class membership (10%) By premium items straight from a name you can trust! Phoenix Feather (9 Bronzite) - A phoenix never really does die, so why should you or your allies? Get back in the game! Let me just remove that Made in China sticker there... Insta-PF (9 bronzite) a phoenix feather that has its effect upon purchase. Potion (2 bronzite) - A potion made by alchemy, that heals for 20% of HP. R-bay holds no responsibility for any addiction caused. That's down to the white powder in it. Insta-potion (2 bronzite) - A potion that heals upon purchase. [-=-] Rainbow Market. Everyone dies eventually. But here at the rainbow market, we make sure your enemies do so as quick as possible. Get your armoury sorted out here. Quantum Teleporter (1 goldite, 1 silvite): Grants "evade," allowing you to evade the next two attacks. Why two? Because ninjitsu slash grants this same effect once, AND deals damage. Bronzite conversion pack (120 bronzite) Gives you 1 goldite. Bronzite conversion pack (30 bronzite) Gives you 1 silvite. Silvite conversion pack (1 silvite) Gives you 30 bronzite. Goldite conversion pack (1 Goldite) Gives you 120 bronzite. Goldite corruption pack (500 goldite) Gives you 1 shadow orb. [-=-] Voodoo Market [Totem Shop] Cash is a pain to get. But the more pain you inflict on yourself, the more you get... Chopping Block Totem (Free) - A strange totem. It seems to have a split where an axe struck it. Grants "chopping" to every second attack of the boss, incapitating someone for two turns. [x2] Reversing totem (Free) A strange totem. It looks upside-down and inside-out... Reverses every fourth move. [x2] Kelolon totem (Free) A strange totem. A natural weakness seems to emanate from it… [-=-] ORACULAR ADVICE: ---- DISCOVERED MOVES: Single: Sword -- Basic melee. High damage. Physical. Superball -- Slow, and semi-weak, but can deflect some attacks. Ranged. Slingshot -- Weak, but can easily rack up. Ranged. Timebomb -- Immobile, but can be moved if you coordinate your attacks. Good damage. AoE. Rocket -- High damage, but slow and easy to dodge. Ranged. Ninja stars -- Ranged and speedy, but inaccurate. Ranged. Healing orb -- heals for 30 HP. Healing. Shards of kitchen sink (AKA SoKS) -- Deals medium damage. Chance of DoT (35%) Susp. Powder -- Breaks addiction. Heals for 10 HP. Healing. Double: Sword + Timebomb -- Bomb on a stick/Sword on a stick. Deals medium damage. Penetrates shields. Physical/AoE. Sword + Rocket -- Twin Missile. Deals high damage. Ranged. Timebomb + Superball -- Grenade. Deals high damage. AoE. Superball + Slingshot -- Cannon Slingshot. Deals medium damage. Ranged. Penetrates shields. Sword + slingshot -- "Spike" Rain. Grants the ""spike" rain" buff, which deals 10 damage at the of a turn. [4] Debuff. Rocket + Slingshot -- Rocket Slingshot. Deals medium-high damage. Ranged. Bomb + Slingshot -- Grenade spasm. Deals high damage. Hits three times. Inaccurate (35%). AoE. Timebomb + Rocket -- Grenade Launcher. Deals high damage. AoE. Addictive. Superball + Sword -- Spiky Ball. Deals low damage. 35% Chance of DoT. Ranged. Addictive. Sword + Sword -- Twin Blade. Deals very high damage. Penetrates shields. Physical. Ninja star + Bomb -- Fragmentation Grenade. Deals medium damage. 15% Chance of DoT. AoE. Ninja star + rocket -- Exploding Implosion star. Deals very high damage. Ranged. Ninja star + sword -- Ninjitsu slash. Deals low damage. Breaks addiction. Grants the "ninjitsu vanish" buff, which makes the next attack always miss. [1] Inaccurate when spammed.(+15%) Physical. Superball + Rocket -- Mortar. Deals low damage. Always hits. Penetrates shields. AoE. Healing Orb + Bomb -- Heal Bomb. Heals for 75-250 HP. Stuns everyone for one turn. Also cures addiction and reversal. Healing. Healing Orb + Rocket -- Direct Hit Healer. Heals for 50 Hp. Always hits. Healing. Healing Orb + Slingshot -- Healing Orb Launcher. Grants the "Healing rain" buff, healing 10 HP every turn. Buff. [5] Healing Orb + Superball -- Mega Healing Orb. Heals for 50-300 HP. One turn delay. Addictive. Healing. Healing Orb + Sword -- Absorb guard. Grants "Osmosis", Healing for 10 HP when damaging/defending. [1] Inaccurate (55%). Inaccurate when spammed(+10%). Buff. Healing Orb + Ninja star -- "Spike" guard. Grants the ""Spike" guard" buff, that deals 10 damage to the boss when it attacks. [2] Buff. SoKS + sword -- Ceramic Smackdown. Deals medium damage. High chance to cause DoT (75%). Sometimes grants "Ceramic'd!", which severely reduces attack power. (45%) rarely penetrates shields. (25%) Inaccurate (60%) Extremely addictive. SoKS + bomb -- Ceramic blast. Deals high damage. Hits three times. 15% chance of dealing DoT. Addictive. Ranged. SoKS + Ninja star -- Shredder star. Deals ridiculously high damage. 30% chance of shredding enemy buffs. Inaccurate (35%) Ranged. Susp. Powder + Healing orb -- Omni-heal. Cures almost EVERYTHING. Ridiculously addictive. Healing. SoKS + Susp. Powder -- Failure. Does nothing. Sorry! Powder + Ninja star -- Rainbow star. Has a definite 50% chance of hitting. If it hits, Stuns the boss. [1] Deals high damage. If it misses, Grants "pacifism", which makes the boss incapable of offensive moves. {12} SoKS + Slingshot -- bleeding rain: Deals between two certain numbers: Numbers dependant on boss' HP. Cannot kill.
SP2398salt
#76920982Wednesday, August 29, 2012 2:29 PM GMT

Convert 90 times. And buy a Phoenix Feather while I'm at it.
xXcandyXx
#76921441Wednesday, August 29, 2012 2:39 PM GMT

Shredder Star!!
Creeper45678
#76941985Wednesday, August 29, 2012 8:19 PM GMT

Twin Blade!
evev3
#76944243Wednesday, August 29, 2012 8:36 PM GMT

healing orb + ninja star :D
cideadfsbaman
#76956070Wednesday, August 29, 2012 10:12 PM GMT

Ceramic Smackdown!