Lmao. Trust me son, he's correct and he knows what he's talking about.
If you had a 1x1 mirror, it would have the potential of seeing up to atleast 5% of your game if there were no walls covering it.
Everytime you changed camera views or something moved in mirror view, it would have to change images.
If you had 6 people moving and looking into the mirror, it would have to matchmake 6 different viewpoints for 6 different players, that would be incredibly slow.
Now, if you multiply that by; lets say... 5?
You want 5 mirrors, all 3x3.
Your game would crash if somebody stood infront of every mirror. |