A turn-based Strategy game, where the player can hire smart AIs to form an army, build a castle using pre-set model pieces (Not Stamper, better models) that costs money for each part. Smart AI monsters that can randomly attack the players castle, and destroy it entirely. A map that randomly generates when all the resources are used up (Wood, stone, gold), and small quests that players can complete, or just raid other players castles.
And more, but I don't feel like listing off all the features.
That's my dream game.
If I could script, I would make this.
When I can script, I will make this. |