No support due to the technical difficulties and misunderstandings of this thread.
If you were to have 2 Personal Build Servers and they BOTH were to have the same game (only with different players), it would require them to get the same stream so that changes on one server have an effect on the other. What does this mean?
You have to VERY rapidly send the updates from one server to another. This would not decrease lag, but rather increase it drastically.
And if you just want it to be a a larger player limit? Bigger servers at ROBLOX is what you need: not connected.
--BrandonFireflower, LuaLearners Writer and president of the Exodus Task Force. |