sorry about the title, couldn't come up with a better one, please feel free to title fix as long as it isn't trolling. well, the only computer i have access to that runs roblox without crashing every 5 minuites is the mac version with discontinued support, and i found 2 ways to fix this issue, one of which is just outright remove the IPad support, who would have an ipad without a computer anyways? also ipad can't access the tools that use keys on the keyboard because it doesn't have one and keeping one onscreen is awkward to control. ofcorse, they worked hard on it so this would be against WNTS.
How about a way to support both, it might not be possible, i'm not an expert on computers. My understanding of the issue is that they have the same basic code for the program and want to keep it that way to avoid issues, why not make a seperate code for IPad that interperates the data sent and rescieved and adjusts them to be supported, this is a rough idea and might not be posslbe but it's worth a try.
sorry about bad grammar if you see any, or spelling mistakes, and please don't complain if i'm wrong about somthing, if i'm wrong point it out please. |