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OrdinaryDarthvader
#96337988Tuesday, April 30, 2013 5:54 PM GMT

perhaps HH could have a unit info vip/gamepass that tells you the health, speed and offensive abilities of each unit and building type so you'll know hot one unit./building compares to another.
OrdinaryDarthvader
#96338239Tuesday, April 30, 2013 6:00 PM GMT

as noobs often build the most expensive thing they can get, leave and ruin the game for the next player perhaps you can script it so that in the firs 20 min of the game you can not simatenously build anything worth more than 200$. so that the most expensive thing you can build is a fort. that way there will be no noobs who build airports or tank-factories and ruining it for the next player. this will have no impact on veteran players as there is no experienced player who builds a tank factory or airport in the first 20 minutes of the game.
OrdinaryDarthvader
#96409455Wednesday, May 01, 2013 12:19 PM GMT

in real life trains can transport artillery and tanks perhaps hathelper can build trains like how you build walls so that cavalry( ie tanks and artillery) can be quickly transported from one place to another. however the trains like walls should be destroyable and thus they could only be of use to people with armies to defend them of whose convenience it will be made for. like walls it should only be available on terrestrial maps and will count as a seperate category of buildings. trains like transport planes and boats-tanks and artillery should not be able to shoot from them- theyll just be a quick means of transport thatll make tanks and artillery as mobile as planes
OrdinaryDarthvader
#96495428Thursday, May 02, 2013 12:14 PM GMT

aircraft carriers were once an extremely popular concept but there was simply no need of them when you have an airport perhaps HH can make it so that you can not build airports on naval maps with aircraft carriers completely replacing airports with the ability to both create, transport and garrison aircraft.
OrdinaryDarthvader
#96495532Thursday, May 02, 2013 12:17 PM GMT

no enemies should share a power plant crystal- if a person secures a powerplant crystal only (s)he and his/her allies should be allowed access to that crystal until an enemy destroyed it in which case only (s)he or his/her allies can have access to it.
OrdinaryDarthvader
#97115285Wednesday, May 08, 2013 6:00 PM GMT

i've had an idea: although re-ally-ing in the 1st 5 min of the game will not work out say later in the game in 2 vs2 vs2 when your ally died and a person on another team had their ally die- can you re-ally with that person? that would be awesome and would prevent against 1 player dominating so much.
OrdinaryDarthvader
#97279878Friday, May 10, 2013 6:00 PM GMT

what if the units and buildings of vip were translucent/opaque and/or luminescent? that would be a cool feature to have...
wraithsith
#125918289Sunday, February 16, 2014 9:54 PM GMT

@ all those who have posted on tbis forum: I have bumped this forum for two reasons.1. To tell all those who posted either on this forum or others like it, a new version of the Conquerors is found on an account called Alkan, just look him up. 2.this is to remind Alkan of some of the good old days.

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