There really should be something in Roblox where objects and GUI elements can project a camera's current view via render targets.
Basically, think of it like Portal. Portals in that game project a camera view through the portal, with the camera pinpoint looking ahead of the second portal. You could also think of it like a TV, or a surveillance system. (I hope I spelled that right)
Although since Roblox's engine is probably incapable of rendering things the way portals in Portal do, nonetheless, something as simple as a decal rendering a camera view would do just fine.
Same goes for the GUI. |