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TheScriptingMaster
#8236929Tuesday, May 05, 2009 11:39 AM GMT

A. Height calculator B. Something Amazing C. Give me your ideas :P Please...
TheScriptingMaster
#8236950Tuesday, May 05, 2009 11:40 AM GMT

I am VoidWhisperer ^_^
Blaboblox
#8236964Tuesday, May 05, 2009 11:42 AM GMT

Makea Pi calculator.
TheScriptingMaster
#8237001Tuesday, May 05, 2009 11:44 AM GMT

o_O Ok that may be hard.... I'm working on physics at the moment
Blaboblox
#8237014Tuesday, May 05, 2009 11:45 AM GMT

I made a pi calc. Its meh newest model. =)
Rayet_Merlin
#8238081Tuesday, May 05, 2009 1:19 PM GMT

NearmissTFW already created the height calculater for Wingz World 3
XlegoX
#8238095Tuesday, May 05, 2009 1:20 PM GMT

Take my "TerrainGen" and make a thing that will figure out the hight of it at any X-Z position.
Clone512
#8240622Tuesday, May 05, 2009 5:39 PM GMT

"Take my "TerrainGen" and make a thing that will figure out the hight of it at any X-Z position.", what do you mean by that? Finding the highest point in the terrain?
Dr01d3k4
#8241272Tuesday, May 05, 2009 5:59 PM GMT

What is a height calculator?
Clone512
#8241375Tuesday, May 05, 2009 6:02 PM GMT

Uh... Maybe he's planning on making real life measurements. Lol, in that case robloxians would be very tiny.
level140roblox
#8242486Tuesday, May 05, 2009 6:40 PM GMT

Your name disgraces us....
blobbyblob
#8243347Tuesday, May 05, 2009 7:09 PM GMT

Lol, I concur, level. Anyway, if by height calculator you mean checking the size of the brick in the y axis, then that's easy. And finding the height of a specific brick in xLEG0x's terrain generator would be easy, too. You know what would be hard? Finding the ratio of studs per second to the velocity that is necessary to replicate it. And, it may come in handy...
level140roblox
#8243646Tuesday, May 05, 2009 7:19 PM GMT

"You know what would be hard? Finding the ratio of studs per second to the velocity that is necessary to replicate it. And, it may come in handy..." You mean of a falling brick?
DingDong272
Top 100 Poster
#8245988Tuesday, May 05, 2009 8:21 PM GMT

Height Calculator? Like what clockwork uses in his Mt. ROBLOX? That's incredibly simple. but I don't think that's what you mean.
fuggles
#8246773Tuesday, May 05, 2009 8:40 PM GMT

I was working on a graphing calculator, but I got bored of it. You can have it and finish it if you want.
level140roblox
#8247142Tuesday, May 05, 2009 8:49 PM GMT

I tried making one, I decided it hurt my head to much to finish.
fuggles
#8247177Tuesday, May 05, 2009 8:50 PM GMT

It hasn't been too complicated... Its just not really exciting enough.
blobbyblob
#8247228Tuesday, May 05, 2009 8:51 PM GMT

"You mean of a falling brick?" No, I know that constant. But assuming I wanted to make a brick go 10 studs per second. What would the velocity be? About... err... 80?
level140roblox
#8247238Tuesday, May 05, 2009 8:51 PM GMT

It's very simple. I still need to finish my gui on my computer.
ImaginationStation
#41682813Saturday, January 29, 2011 2:43 AM GMT

I want to work on it!
pokelover980
#41683063Saturday, January 29, 2011 2:47 AM GMT

"Ok that may be hard" Not really. There are many simple ways to calculate pi, such as: f = 0 for i = 1, 100000 do f = f + (1/i^2) end pi = (6*f)^0.5 It won't be very accurate unless you make it iterate more, but that's pretty much how it works. I've got that one memorized. There's a way you can do it using tangents, but I forget how.
BlueTaslem
#41684702Saturday, January 29, 2011 3:14 AM GMT

So f = sum[ k*k ] pi * pi = (6 * sum[1 / k*k]) ? That doesn't seem right, because sum[1/k^2] doesn't converge..... I'll check...
BlueTaslem
#41684794Saturday, January 29, 2011 3:16 AM GMT

Weird. I thought 1 / k^n was always divergent.

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