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bloxer123456
#83368829Saturday, December 01, 2012 4:18 AM GMT

Like dirt. If somebody in their game put a dirt particle on a brick, dirt would fly up. I know you can script it, but what about all the other people who can't script? After all, ROBLOX is a kids game. So some examples of particles include: -Dirt -Grass -Water - Dynamic lighting (a more complex version than the billboard gui. {IT CASTS SHADOWS}) -Flying debris
EliteChaos
#83368937Saturday, December 01, 2012 4:19 AM GMT

Lightning jolts? Support.
bloxer123456
#83549947Monday, December 03, 2012 1:33 AM GMT

bump :/
leg2tight
#83550175Monday, December 03, 2012 1:35 AM GMT

>:O Copied my idea! but support >:(
bloxer123456
#83550746Monday, December 03, 2012 1:41 AM GMT

sorry man :( lol anyways XD
RockTheMIC
#83551335Monday, December 03, 2012 1:47 AM GMT

Support.
Glicon
#83573519Monday, December 03, 2012 10:02 AM GMT

I support. But- I would really love to see custom-particle effects, using some kind of property settings, and user-created decals. I think it would be really nice to be able to create your own particle effects.
jetfire227
#83574424Monday, December 03, 2012 11:46 AM GMT

Great idea.
RockTheMIC
#83607137Tuesday, December 04, 2012 12:00 AM GMT

@Glicon Good idea. Perhaps give a variation, such as the color, particle size, partile material, etc.
PinkSand
#83610302Tuesday, December 04, 2012 12:34 AM GMT

ROBLOX and over doing pixels don't get along.
BestByte
#83610356Tuesday, December 04, 2012 12:35 AM GMT

Support.
bloxer123456
#83665660Tuesday, December 04, 2012 11:05 PM GMT

Well, maybe there could be a function in which you could take particles off. Not dynamic lighting though :P
bloxer123456
#83964950Sunday, December 09, 2012 2:05 AM GMT

Sorry I had to... but bump...
bigbadke12
#83965351Sunday, December 09, 2012 2:09 AM GMT

Support. Would be very cool ^_^
ShadowSaw98
#83965502Sunday, December 09, 2012 2:11 AM GMT

...I'll be expecting a larger RAM size soon. This one is becoming tediously debilitated.
bloxer123456
#83966056Sunday, December 09, 2012 2:18 AM GMT

Hmm, yeah. Particle effects may cause lag..
jetfire227
#83968077Sunday, December 09, 2012 2:41 AM GMT

dispenser
Notunknown99
#83969009Sunday, December 09, 2012 2:52 AM GMT

Oh yes... Because particles and dynamic lights are TOTALLY related(!) Particles wouldnt lag too much, although I cannot say the same for dynamic lights
StelthBloxxer
#83972614Sunday, December 09, 2012 3:37 AM GMT

SUPPORT!!!
800imawesome
#83972798Sunday, December 09, 2012 3:38 AM GMT

May cause lag, but if they get rid of some of the unecessary crap they added, then support.
StelthBloxxer
#83973453Sunday, December 09, 2012 3:46 AM GMT

BUMP
bloxer123456
#84563464Monday, December 17, 2012 3:37 AM GMT

Thanks for bumping XD
bloxer123456
#84565108Monday, December 17, 2012 4:02 AM GMT

Y U IGNORE MY POST
Shadoward12
#84570534Monday, December 17, 2012 5:35 AM GMT

I'd prefer to keep them scriptable rather than just another brick property. If we make it so that people can just click a checkbox and make water splash, then it becomes too generic of an effect. Somthing that people can't change. However, if it's scriptable, it's more dynamic. Say I make a script that makes mud splash when you walk through it. I post it in the free models. Some people use it, but one person decides to improve it. This person makes it so that the mud not only splashes, but slops onto other blocks. Another person makes it so that the mud sticks to the player's feet. And another makes it so muddy feet leave footprints. Custom particle effects generated by scripts can be endlessly altered to do more than it was originally designed.
Ulrond
#84572293Monday, December 17, 2012 6:17 AM GMT

Support.

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