I haz suggestionz.
1. PoH will by like a mini tycoon right? This way you can'y just buy a house and everything is in it... If it is, I think players would play this longer JUST to finish the house. (I sure will. XD)
2. No mlp plz.
3. Weapons will have animations right? If not, I suggest adding them.
4. Small explosive weapons, not sure what they used back then to make explosives, but I know they did have them back then...
5. Read the Roblox blog about UI.
6. NOW that featherwieght is out.. You could make a huge map out of parts. (Your going to need to find a cell system to help out along the way...)
7. Cell system for buildings/trees/rocks/anything detail. (DO NOT use a cell system on your map, or else your going to lag highly.)
8. Moving Water, take the one thats in my models.
9. (Somebody should of added this in there guide...) Ambient sounds. Example: when your near a workshop you hear workshop sounds, or if your by the blacksmith, you hear him ding dang dunging on a block of iron.
Or if your in the forest, you might hear a chirping sound..
10. Trees... Trees... Decals or not to decal? Use the cone mesh instead of decals for these reasons:
A. Looks like a FM tree.
B. Causes lag due to your CPU having to render more graphics.
Now cone mesh might not work, but its up too you... Just telling from past experience...
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