valitini94
#8718957Wednesday, May 20, 2009 11:48 AM GMT

Any ideas for the last boomerang ?
valitini94
#8719920Wednesday, May 20, 2009 1:28 PM GMT

Anyone ? I'll work on the map after that !
valitini94
#8720242Wednesday, May 20, 2009 2:12 PM GMT

C'mon... Just one boomerang left...
valitini94
#8720448Wednesday, May 20, 2009 2:39 PM GMT

I need two boomerang ideas now :/
LTLewis
#8720861Wednesday, May 20, 2009 3:13 PM GMT

Lightningrang - Flies VERY fast. Damage - Very Low Waterrang - Slows down the enemy with water. Damage: Low
valitini94
#8720965Wednesday, May 20, 2009 3:22 PM GMT

"Flies VERY fast." I don't think it's possible... I can't do fastest than the normal boomerang... The minimum I can wait is only something like wait(0.03)... The second one is a good idea.
valitini94
#8722152Wednesday, May 20, 2009 4:53 PM GMT

I'll make the Waterang tomorrow. I need one more boomerang.
valitini94
#8722372Wednesday, May 20, 2009 5:06 PM GMT

C'mon... Just ONE ! ...
valitini94
#8746155Thursday, May 21, 2009 6:14 AM GMT

I just need one boomerang. Can someone give me an idea D: ?
valitini94
#8747978Thursday, May 21, 2009 11:15 AM GMT

Just one...
twilightwolf23
#8749017Thursday, May 21, 2009 1:04 PM GMT

stormrang very powerful,fast,good range,makes you jump higher,move faster,and when it hits the opponent they fly back.
valitini94
#8749184Thursday, May 21, 2009 1:23 PM GMT

"very powerful,fast,good range,makes you jump higher,move faster,and when it hits the opponent they fly back" It would be the "IAmInvincible" boomerang... There are too much ++ effects.
twilightwolf23
#8749413Thursday, May 21, 2009 1:48 PM GMT

hmm.... stormrang high damage and makes opponents unable to jump for 7 seconds,slow re-load time. tornadorang low damage,makes you jump alot higher,when it hits the opponent flies back,good for knocking people off liferang heals team members (if you ever decide to have teams,or make a seperate version with teams) deathrang super high damage,very long range,if it gets within 8 studs of an opponent it goes after them. timerang if it hits an opponent it hits them 5 times,low damage. disarmrang if it hits anyone with a boomerang other than the first one they drop it and can't move for 3-5 seconds allowing the boomerangs to be picked up,low damage. oblivirang when it hits it opens a void sucking in their boomerang,bye bye! moderate damage (differen't to the disarmrang because it does more damage but you can't pick up the boomerang after and they can still move) mecharang you can controll where it goes after thrown,good damage,find a good spot to hide because your body can still be hit! are those enough -rangs?
GameManXD
#8749941Thursday, May 21, 2009 2:45 PM GMT

Awesome! I bet his get as gear.
valitini94
#8750244Thursday, May 21, 2009 3:06 PM GMT

Thanks. And I'll make some of these boomerangs :D
valitini94
#8750847Thursday, May 21, 2009 3:42 PM GMT

New boomerang list ! Regular boomerang : Damages : Normal Range : Normal Speed : Fast Special Effect(s) : None Tips : Hit someone at the arm, torso and head at the same time and you'll do a 1 hit kill. It works for the two legs and the torso and an arm. Firerang : Damages : High Range : Low Speed : Fast Special Effect(s) : Damages the person who use it and makes you run faster. Tips : This weapon can kill easily, but do not abuse it... Ghostrang : Damages : Normal Range : Between low and normal Speed : Normal Special Effect(s) : You look like a ghost and you jump higher when you're using it. Tips : I use it to get the other special boomerangs Icerang : Damages : Very low Range : Low Speed : Fast Special Effect(s) : It freeze the ennemy if you hit him. Tips : Weak, but it freezes the enemy. Low range, but if you are teaming with someone, this can be usefull. Rockrang : Damages : 1 hit kill (exept if you throw it like a beginner) Range : Between very low and normal. Speed : Very slow Special Effect(s) : None Tips : It's a powerfull boomerang, but it's hard to kill someone who has the Ghostrang or the Firerang. Bladerang : Damages : High Range : Very High Speed : Fast Special Effect(s) : Very long reloading time... Tips : It's the perfect weapon for fighting. Move during the reloading time or you'll be pwned... Mecharang : Damages : Normal+ Range : Normal Speed = Fast Special Effects(s) : You can control it by moving the mouse. But you can't move while using the mecharang, so hide yourself ! Tips : It's easier to pwn Firerang-er and Ghostrang-er, but you are weak while throwing this boomerang... Waterang : Damages : Very Low Range : Normal Speed = Fast Special Effect(s) : It slows down the enemy. Tips : Low damages, but fast. It slows down the enemy. If you are teaming with someone, this can pwn easily... Any map ideas now ?
valitini94
#8751619Thursday, May 21, 2009 4:44 PM GMT

I'll make a new map now.
zion987
#8752024Thursday, May 21, 2009 5:25 PM GMT

come help fight ok roblox people
twilightwolf23
#8772717Friday, May 22, 2009 4:52 AM GMT

stormrang high damage and makes opponents unable to jump for 7 seconds,slow re-load time. tornadorang low damage,makes you jump alot higher,when it hits the opponent flies back,good for knocking people off liferang heals team members (if you ever decide to have teams,or make a seperate version with teams) oblivirang when it hits it opens a void sucking in their boomerang,bye bye! moderate damage im urging these! if you make a team map healrang would come in handy.
twilightwolf23
#8772831Friday, May 22, 2009 5:00 AM GMT

how did you make the blocks move? and for an idea/ideas for a map. a forest around the base of a modeate sized mountain,the mountain has a cave thats like a maze and near the middle is a big interior for fast-click-dodging battles. city ruins with a midevil feeling,a town with a few houses on fire and most with holes gaping in the walls,a few trees here and there with a half of a castle at the end of the path with many holes and ledges from it being torn apart from the zombie invasion that attacked long ago,people fighting each other for land. something like sfoth (sword fights on the hights) [if teams] a castle wars map. i think thats enough ideas for now.
valitini94
#8773507Friday, May 22, 2009 6:06 AM GMT

Most of the blocks are using CFrame. The up/down blocks are using BodyGyro and BodyPosition.
valitini94
#8773511Friday, May 22, 2009 6:06 AM GMT

And your ideas are awesome...
valitini94
#8778437Friday, May 22, 2009 4:02 PM GMT

I made a CTF version. I need more maps ideas ! :D
chaos1
#8778974Friday, May 22, 2009 4:31 PM GMT

here's an idea for a boomerang Gale Boomerang: A boomerang that if it hits it will open the opponent up for an attack, it does no damadge, but it is fast, and if it htis you you will spin around for 2 seconds.
valitini94
#8779020Friday, May 22, 2009 4:34 PM GMT

Around the boomerang or around himself ? ~76 61 6C 69 74 69 6E 69 5E~