This is how I design games :
1. I start with a concept, Usually several (rough) drawings are made to give a visual aspect of the concept.
2. After several drawings are made, I scan these into my computer. Now I have a reference for how I will design the look of my roblox place.
3. Now, I design the gameplay to suit the story (or back story) well for the game. Usually I try to use as few GUI's as possible, so they don't block part of the graphics.
4. When the gameplay is sorted out, I think of how I want the background music to sound, usually I hire a scripter on roblox to generate a ridi script for music.
5. Now, all the assets for the graphics are made, after being grouped together in the most efficient way possible, I start with the scripting.
6. After finishing the scripting, and everything else, the game gets tested for bugs, and gets patched if any are found.
7. All the final elements are added, and THEN, the game is released.
8. (optional) if any updates happen to break something in the place, or cause a bug, I try to find a way to patch it. |