mattrick093
#92584730Saturday, March 23, 2013 5:59 PM GMT

it will be out this Spring Break
Yan117
#92601202Saturday, March 23, 2013 8:55 PM GMT

yeah because mat totally made the blog post "The creative adult is the child that survived"
Y2Kstudios
#92606164Saturday, March 23, 2013 9:47 PM GMT

@yan Yeah, I can see you are being sarcastic, and it isn't helping here. I'm quite sure you guys had to give permission for a blog feature, am I not mistaken ?
Y2Kstudios
#92606265Saturday, March 23, 2013 9:48 PM GMT

Oh, my bad. I thought you were talking about the mat from your team, not the other mat. Sorry, ignore what I stated.
Yan117
#92640586Sunday, March 24, 2013 3:19 AM GMT

yeah because permission = create "The creative adult is the child that survived"
duskwarrior797
#92691065Sunday, March 24, 2013 5:29 PM GMT

This may be an annoying question...but I must ask. People will stop asking questions for a little while if you simply add another update video; when can we expect the next one to come out?
BAUER102
#92699758Sunday, March 24, 2013 6:49 PM GMT

"No offense, but you guys should have kept the game under wraps before announcing it. Why announce a game when it is only 10% complete ?" There is something called 'publicity', also we are having a fast way to the admins, in case we need something.
Y2Kstudios
#92713350Sunday, March 24, 2013 8:51 PM GMT

@bauer Okay, I can see how it would be good to have easy communication access to the admins, but having too much publicity can end up taking focus off the actual game.
TheShoeBox
#92718133Sunday, March 24, 2013 9:32 PM GMT

Do you have a well recoil system? If so, after the cam moves up from recoil, does it return to the last position, or does it keep moving up as you shoot so you have to move your mouse down? Do I have to pull my eye off the scope to reload a bolt-action sniper? If yes, do you have a straight-pull bolt system like in BF3? Does a sniper have horrible recoil, or is it manageable? In BF3 I noticed that if you reload with ammo still in your clip, there's still a bullet in the chamber so you don't have to pull the pin back (making faster reload), however if you reload with no ammo left in your gun, you have to pull the pin back, increasing time. Does your game have this feature? "How did you get that HD picture for your thumbnail?" >messing around with lighting and FieldOfView >More details pl0x? How do you plan to manage lag, or is that closed information? Are your scripts and maps just not laggy, or do you have scripts making the maps and other scripts not laggy? Are we doing projecitles or raycast? (you've probably answered this, but I didn't see it)
Blawt
#92718919Sunday, March 24, 2013 9:39 PM GMT

are you gonna make ads for the game so more people will be playing?
TheShoeBox
#92719064Sunday, March 24, 2013 9:40 PM GMT

He already has a bunch of publicity, I don't think ads would be needed.
johnnybgod
#92744786Monday, March 25, 2013 1:43 AM GMT

I hope they make advertisements, it seems like it would be a waste of mat's graphic design skill to do otherwise lol
fuzzylogic4
#92748709Monday, March 25, 2013 2:25 AM GMT

Look at the freakin videos, dude xD
lanternkid1234
#92754618Monday, March 25, 2013 3:39 AM GMT

Can he copy it then make it like a beta or Demo
fuzzylogic4
#92766992Monday, March 25, 2013 9:50 AM GMT

Go away.
W2H
#92775955Monday, March 25, 2013 2:12 PM GMT

How many people are working on the project? Do you think it will be good enough and get popular?
atlasbreaker5
#92780580Monday, March 25, 2013 3:38 PM GMT

This'll definetly be popular, with so many people expecting it. Question: What do you plan to do against hackers?
Yan117
#92789983Monday, March 25, 2013 5:47 PM GMT

"Do you think it will be good enough and get popular?" no it'll be horrible and it will have 3 visits per week "The creative adult is the child that survived"
BAUER102
#92793457Monday, March 25, 2013 6:36 PM GMT

'Question: What do you plan to do against hackers?' IP baaannnn
evev3
#92811111Monday, March 25, 2013 9:20 PM GMT

hi can we have riot shields
tokyodrift7
#92822466Monday, March 25, 2013 10:46 PM GMT

Guys don't rush production!!! I'm pretty sure the devs are working very hard on this game and we don't want this game to turn out like redditor's Sandbox Shooter, which he stopped developing and made it open source. That game was complex so it was kinda hard to edit...This game is pushing the ROBLOX Engine to the limit and probably will be the best ROBLOX FPS of all time. be proud to be witnessing History(XD)
Y2Kstudios
#92822793Monday, March 25, 2013 10:48 PM GMT

>this game is pushing the roblox engine With all due respect to the dev's of borderline, and others trying to "push" the roblox engine, I think that the engine is honestly far from pushed. People have only scratched the surface of what they can do with the roblox engine. It is in a constant state of updating, after all.
azabat2
#92916941Tuesday, March 26, 2013 10:35 PM GMT

*cough* It is in a constant state of *cough* breaking *cough* games *cough* after all.
EnglishClass
#92959207Wednesday, March 27, 2013 12:01 PM GMT

KE0 That's neat, but if it's going to be a huge brick divide the full image into 4 seperate bricks, then align them. Make the 4 bricks with BlockMesh, though.
StudioMM
#93048776Thursday, March 28, 2013 2:15 PM GMT

"Do you have a well recoil system?" >yeah gun goes up and stuff "Do I have to pull my eye off the scope to reload a bolt-action sniper?" >find that out at your local gun range "Does a sniper have horrible recoil, or is it manageable?" >go fire a sniper while standing "Does your game have this feature? (30+1)" >yeah boy "How did you get that HD picture for your thumbnail?" >magic "How do you plan to manage lag" >guns with 800+ parts yes "Are we doing projectiles or raycast?" >i don't know what you are doing