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BlooWolf
#882767Sunday, May 04, 2008 12:05 AM GMT

I have no idea what's wrong with this script, it's supposed to remove the "harvest" at the time given. I made this script with a bit help from freefurbie, but it doesn't work, the harvest don't die when the time is given. Everything is the same, capitals for the harvest, everything. When it got light outside, they didn't die. Then, after they die they're supposed to regenerate at a certain time, but I don't know if that works or not since they won't die. So, anyone know what the problem is? _________________________________________ game.Workspace.Lighting.TimeOfDay if 04:50:00 then model = game.Workspace.harvest.Head.remove() then model = game.Workspace.harvest messageText = "Hide!Harvest have came!" message = Instance.new("Message") message.Text = messageText backup = model:clone() while true do game.Workspace.Lighting.TimeOfDay if 02:50:00 then wait(5) -- display regen message for 5 seconds model = backup:clone() model.Parent = game.Workspace model:makeJoints() message.Parent = nil
Wargod99
#887664Sunday, May 04, 2008 7:57 AM GMT

i think ure trying to do to seperate things at once but ill try and fix the script
Wargod99
#887667Sunday, May 04, 2008 8:00 AM GMT

game.Workspace.Lighting.TimeOfDay if TimeOfDay = 04:50:00 then backup = model:clone() model = game.Workspace.harvest.remove() then model = game.Workspace.harvest messageText = "Hide!Harvest have came!" message = Instance.new("Message") message.Text = messageText while true do game.Workspace.Lighting.TimeOfDay if TimeOfDay = 02:50:00 then wait(5) -- display regen message for 5 seconds model = backup:clone() model.Parent = game.Workspace model:makeJoints() message.Parent = nil end --needed lol
Wargod99
#887671Sunday, May 04, 2008 8:02 AM GMT

i hope that works I think u only had a few erors like TimeOfDay = exetera and u mised a vita end at the end ive moved trhe make a clone of the modle above the remove the modle so it can still be done but i do think an extra script miht be needed and ill p[ost that below
Wargod99
#887672Sunday, May 04, 2008 8:03 AM GMT

while true do game.Workspace.Lighting.TimeOfDay = 14:00:00 wait(60) game.Workspace.Lighting.TimeOfDay = 15:00:00 wait(60) game.Workspace.Lighting.TimeOfDay = 16:00:00 wait(60) game.Workspace.Lighting.TimeOfDay = 17:00:00 wait(60) game.Workspace.Lighting.TimeOfDay = 18:00:00 wait(60) game.Workspace.Lighting.TimeOfDay = 19:00:00 wait(60) game.Workspace.Lighting.TimeOfDay = 20:00:00 wait(60) game.Workspace.Lighting.TimeOfDay = 21:00:00 wait(60) game.Workspace.Lighting.TimeOfDay = 22:00:00 wait(60) game.Workspace.Lighting.TimeOfDay = 23:00:00 wait(60) game.Workspace.Lighting.TimeOfDay = 24:00:00 wait(60) game.Workspace.Lighting.TimeOfDay = 00:00:00 wait(60) game.Workspace.Lighting.TimeOfDay = 01:00:00 wait(60) game.Workspace.Lighting.TimeOfDay = 02:00:00 wait(60) game.Workspace.Lighting.TimeOfDay = 03:00:00 wait(60) game.Workspace.Lighting.TimeOfDay = 04:00:00 wait(60) game.Workspace.Lighting.TimeOfDay = 05:00:00 wait(60) game.Workspace.Lighting.TimeOfDay = 06:00:00 wait(60) game.Workspace.Lighting.TimeOfDay = 07:00:00 wait(60) game.Workspace.Lighting.TimeOfDay = 08:00:00 wait(60) game.Workspace.Lighting.TimeOfDay = 09:00:00 wait(60) game.Workspace.Lighting.TimeOfDay = 10:00:00 wait(60) game.Workspace.Lighting.TimeOfDay = 11:00:00 wait(60) game.Workspace.Lighting.TimeOfDay = 12:00:00 wait(60) game.Workspace.Lighting.TimeOfDay = 13:00:00 wait(60) end
Wargod99
#887677Sunday, May 04, 2008 8:04 AM GMT

TimeOfDay = game.Workspace.Lighting.TimeOfDay if TimeOfDay = 04:50:00 then backup = model:clone() model = game.Workspace.harvest.remove() then model = game.Workspace.harvest messageText = "Hide!Harvest have came!" message = Instance.new("Message") message.Text = messageText while true do game.Workspace.Lighting.TimeOfDay if TimeOfDay = 02:50:00 then wait(5) -- display regen message for 5 seconds model = backup:clone() model.Parent = game.Workspace model:makeJoints() message.Parent = nil end --needed lol
Wargod99
#887678Sunday, May 04, 2008 8:04 AM GMT

i mised sominthing out from erlier sory
Wargod99
#887680Sunday, May 04, 2008 8:05 AM GMT

Hope That Works
Dr01d3k4
#888319Sunday, May 04, 2008 11:39 AM GMT

I have no idea what's wrong with this script, it's supposed to remove the "harvest" at the time given. I made this script with a bit help from freefurbie, but it doesn't work, the harvest don't die when the time is given. Everything is the same, capitals for the harvest, everything. When it got light outside, they didn't die. Then, after they die they're supposed to regenerate at a certain time, but I don't know if that works or not since they won't die. So, anyone know what the problem is? _________________________________________ model2 = game.Workspace.harvest messageText = "Hide!Harvest have came!" message = Instance.new("Message") message.Text = messageText backup = model:clone() while true do if(game.Lighting.TimeOfDay == "02:50:00") then message.Parent = game.Workspace wait(5) -- display regen message for 5 seconds model3 = backup:clone() model3.Parent = game.Workspace model3:makeJoints() message.Parent = nil elseif(game.Lighting.TimeOfDay == "04:50:00") then game.Workspace.harvest.Head:remove() end end
gergy008
#911228Tuesday, May 06, 2008 7:00 PM GMT

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