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Raybon
#91500914Monday, March 11, 2013 12:40 AM GMT

if ing(1) == "Burning Metal" and ing(2) == "" then made = "Metal Bar" end if ing(1) == "Scrap Metal" then made = "Rusty Metal Bar" end if ing(1) == "Pistol" then made = "Pistol" end if ing(1) == "Rifle" then made = "Rifle" end if ing(1) == "Hammer" then made = "Hammer" end if ing(1) == "Fishing Pole" then made = "Fishing Pole" end if ing(1) == "Burining Metal" and ing(2) == "Rope" then made = "Metal Bucket" end if ing(1) == "Stock Wood" and ing(2) == "Nail" then made = "Nailed Wood" end if ing(1) == "Discarded Plastic" and ing(2) == "Gasoline" then made = "Faulty Lighter" end if ing(1) == "Battery" and ing(2) == "Wire" then made = "FlashLight" end if ing(1) == "Wire" and ing(2) == "Wire" and ing(3) == "Battery" then made = "Tazer" end if ing(1) == "Battery" and ing(2) == "Wire" and ing(3) == "Wire" then made = "CellPhone" end if ing(1) == "Tied Metal Bar" and ing(2) == "Tied Metal Bar" and ing(3) == "Wooden Barricade" then made = "Small Shelter" end if ing(1) == "Wooden Barricade" and ing(2) == "Tied Metal Bar" and ing(3) == "Glass Pane" then made = "Garage" end if ing(1) == "Tied Metal Bar" and ing(2) == "Tied Metal Bar" and ing(3) == "Gasoline" then made = "Rusty Car" end if ing(1) == "Gasoline" and ing(2) == "Tied Metal Bar" and ing(3) == "Tied Metal Bar" then made = "Rusty Truck" end if ing(1) == "Bonded Metal Bar" and ing(2) == "Scrap Metal" and ing(3) == "Wooden Barricade" then made = "Large House" end if ing(1) == "Bonded Metal Bar" and ing(2) == "Tied Metal Bar" and ing(3) == "Wooden Barricade" then made = "Armored Wall" end if ing(1) == "Tied Metal Bar" and ing(2) == "Scrap Metal" and ing(3) == "Wooden Barricade" then made = "Small Home" end if ing(1) == "Bonded Metal Bar" and ing(2) == "Bonded Metal Bar" and ing(3) == "Scrap Metal" and ing(4) == "Wooden Barricade" and ing(5) == "Glass Pane" then made = "Hotel" end if ing(1) == "Tied Metal Bar" and ing(2) == "Tied Metal Bar" and ing(3) == "Tied Metal Bar" and ing(4) == "Wooden Barricade" and ing(5) == "Glass Pane" then made = "Med. Shelter" end if ing(1) == "Pure Plastic" and ing(2) == "Gasoline" then made = "Plastic Lighter" end if ing(1) == "Pure Plastic" and ing(2) == "Gasoline" and ing(3) == "Stock Wood" then made = "Lighter Kit" end if ing(1) == "Pure Plastic" and ing(2) == "Pure Plastic" and ing(3) == "Gasoline" then made = "Gas Container" end if ing(1) == "Wooden Barricade" and ing(2) == "Wooden Barricade" and ing(3) == "Scrap Metal" then made = "Self Storage" end if ing(1) == "Wooden Barricade" and ing(2) == "Wooden Barricade" and ing(3) == "Tied Metal Bar" then made = "Gun Storage" end if ing(1) == "Tied Metal Bar" and ing(2) == "Tied Metal Bar" and ing(3) == "Scrap Metal" and ing(4) == "Wooden Barricade" then made = "Warehouse" end if ing(1) == "Battery" and ing(2) == "Wire" and ing(3) == "Brick Barricade" and ing(4) == "Tied Metal Bar" then made = "Electric Brick Gate" end if ing(1) == "Wire" and ing(2) == "Battery" and ing(3) == "Brick Barricade" and ing(4) == "Tied Metal Bar" then made = "Electric Brick Wall" end if ing(1) == "Wire" and ing(2) == "Battery" and ing(3) == "Stock Wood" and ing(4) == "Stock Wood" then made = "Electric Fence" end if ing(1) == "Wire" and ing(2) == "Battery" and ing(3) == "Brick Barricade" and ing(4) == "Tied Metal Bar" and ing(5) == "Glass Pane" then made = "Electric Brick Shelter" end if ing(1) == "Tied Metal Bar" and ing(2) == "Tied Metal Bar" and ing(3) == "Wooden Barricade" and ing(4) == "Stock Wood" then made = choices({"Makeshift Gate", "Dock"}) end if ing(1) == "Tied Metal Bar" and ing(2) == "Wooden Barricade" and ing(3) == "Wooden Barricade" and ing(4) == "Wooden Barricade" then made = "Makeshift Wall" end if ing(1) == "Tied Metal Bar" and ing(2) == "Stock Wood" and ing(3) == "Stock Wood" then made = "Ladder" end if ing(1) == "Tied Metal Bar" and ing(2) == "Wooden Barricade" and ing(3) == "Stock Wood" then made = "Makeshift Mill" end if ing(1) == "Stock Wood" and ing(2) == "Stock Wood" then made = "Makeshift Raft" end if ing(1) == "Bonded Metal Bar" and ing(2) == "Bonded Metal Bar" and ing(3) == "Bonded Metal Bar" and ing(4) == "Wooden Barricade" then made = "Stable Tower" end if ing(1) == "Tied Metal Bar" and ing(2) == "Tied Metal Bar" and ing(3) == "Tied Metal Bar" and ing(4) == "Wooden Barricade" then made = "Makeshift Tower" end if ing(1) == "Bonded Metal Bar" and ing(2) == "Bonded Metal Bar" and ing(3) == "Wooden Barricade" and ing(4) == "Wooden Barricade" and ing(5) == "Stock Wood" and ing(6) == "Glass Pane" then made = "Large Shelter" end if ing(1) == "Tied Metal Bar" and ing(2) == "Tied Metal Bar" and ing(3) == "Wooden Barricade" and ing(4) == "Wooden Barricade" and ing(5) == "Stock Wood" and ing(6) == "Glass Pane" then made = "Mansion" end if ing(1) == "Bonded Metal Bar" and ing(2) == "Pile of Bricks" and ing(3) == "Pile of Bricks" and ing(4) == "Pile of Bricks" and ing(5) == "Glass Pane" then made = "Brick Fort" end if ing(1) == "Wooden Barricade" and ing(2) == "Pile of Bricks" and ing(3) == "Pile of Bricks" and ing(4) == "Pile of Bricks" and ing(5) == "Glass Pane" then made = "Brick Wall" end if ing(1) == "Tied Metal Bar" and ing(2) == "Tied Metal Bar" and ing(3) == "Scrap Metal" and ing(4) == "Wooden Barricade" and ing(5) == "Stock Wood" then made = "Large Warehouse" end if ing(1) == "Tied Metal Bar" and ing(2) == "Scrap Metal" and ing(3) == "Pile of Sand" then made = "Sand Water Filter" end if ing(1) == "Pile of Bricks" and ing(2) == "Pile of Bricks" and ing(3) == "Scrap Metal" and ing(4) == "Stock Wood" and ing(5) == "Stock Wood" then made = "Forge" end if ing(1) == "Tied Metal Bar" and ing(2) == "Glass Pane" and ing(3) == "Glass Pane" then made = "Green House" end if ing(1) == "Bonded Metal Bar" and ing(2) == "Bonded Metal Bar" and ing(3) == "Wooden Barricade" and ing(4) == "Stock Wood" then made = "Stable Gate" end if ing(1) == "Bonded Metal Bar" and ing(2) == "Wooden Barricade" and ing(3) == "Wooden Barricade" and ing(4) == "Wooden Barricade" then made = "Stable Wall" end if ing(1) == "Bonded Metal Bar" and ing(2) == "Wooden Barricade" and ing(3) == "Stock Wood" then made = "Stable Mill" end if ing(1) == "Wooden Barricade" and ing(2) == "Wooden Barricade" and ing(3) == "Wooden Barricade" then made = "Big Raft" end if ing(1) == "Pistol" and ing(2) == "Pistol" and ing(3) == "Pistol" then made = "Rifle" end if ing(1) == "RPT" then made = "Rifle Porter twosman" if ing(1) == "RPT" and ing(2) == "Scope" if ing(1) == "Pistol" and ing(2) == "Ammo Pack" and ing(3) == "Stock Wood" then made = "Gun Kit" end if ing(1) == "Fertile Soil" and ing(2) == "Stock Wood" and ing(3) == "Stock Wood" then made = "Farming Kit" end if ing(1) == "Pistol" and ing(2) == "Pistol" and ing(3) == "Scrap Metal" then made = "870 MCS" end if ing(1) == "Rifle" and ing(2) == "Pistol" and ing(3) == "Scrap Metal" then made = "GOL" end if ing(1) == "Bonded Metal Bar" and ing(2) == "Brick Barricade" and ing(3) == "Brick Barricade" and ing(4) == "Brick Barricade" then made = "Makeshift Brick Gate" end if ing(1) == "Stock Wood" and ing(2) == "Stock Wood" and ing(3) == "Scrap Metal" then made = "Survival Items Kit" end --Big one here...!MY!GOSHNESS!! if ing(1) == "Bonded Metal Bar" and ing(2) == "Wooden Barricade" and ing(3) == "Wooden Barricade" and ing(4) == "Wire" and ing(5) == "Wire" and ing(6) == "Battery" then made = "Supply House" end if ing(1) == "Tied Metal bar" and ing(2) == "Brick Barricade" then -- Based off the size of this. SHOULDBE made = "Fish Shop" --ALOT MORE! end if ing(1) == "Pistol" and ing(2) == "Pistol" then made = "Baker 3000"
VladimirIvanov
#91501035Monday, March 11, 2013 12:41 AM GMT

.
jimbot220
#91502067Monday, March 11, 2013 12:50 AM GMT

whoah!

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