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dmjoe
#91537628Monday, March 11, 2013 3:56 PM GMT

Could we please have a function or a property of a Character's Humanoid that let's us hide its name while keeping its head visible? Sure, we can do it by cloning the characters head, making the real one invisible, and welding the clone to the torso... but this would me so much more effective and less buggy. Can we have something like: Player.Character.Humanoid:HideName() or Player.Character.Humanoid.HideName = true Pleeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeease ~print("pew")~
Notunknown99
#91537750Monday, March 11, 2013 3:59 PM GMT

...Why a method? A property is 240% better.
dmjoe
#91537794Monday, March 11, 2013 4:00 PM GMT

Meathod, property, anything.. doesn't matter. ~print("pew")~
Ulrond
#91537934Monday, March 11, 2013 4:04 PM GMT

Just name the name nothing, and it is gone. SurfKing12. Remove it and the model is called "". If you know what I mean, which you may not because I'm not sure how to explain it.
Notunknown99
#91537972Monday, March 11, 2013 4:05 PM GMT

That health bar. Also, the Name property of a players character is locked.
dmjoe
#91538308Monday, March 11, 2013 4:13 PM GMT

I do know what you mean, but as Notunknown said: Name of players character is locked... You can change the name of a Character you have as a model, but not an actual player. ~print("pew")~
Ulrond
#91539317Monday, March 11, 2013 4:32 PM GMT

Ah, ignore me then. Support.
f00fc7c8_fox
#91539329Monday, March 11, 2013 4:32 PM GMT

playerhandle.Character.Name = ""
crazydivel
#91539383Monday, March 11, 2013 4:33 PM GMT

support do you have a choose to keep your name or off
whyaname98
#91539547Monday, March 11, 2013 4:36 PM GMT

Scriptable. No Support.
YeahNick
#91539747Monday, March 11, 2013 4:40 PM GMT

Make the real head invisible, make a clone of the head and weld the clone to the head. Yup, you have to be a genius to come up with ideas like me, as I can see :3
dmjoe
#91540000Monday, March 11, 2013 4:45 PM GMT

Cart, did you not read the origional post? Doing that is buggy, as it does not cframe properly with other items. ~print("pew")~
Quatopygia
#91540177Monday, March 11, 2013 4:49 PM GMT

Just create a much more advanced script. Insert a hat that looks exactly the same as their head, and make their head invisible. Make sure to weld the hat, of course. MUST. RUIN. CHILDHOOD.
Quatopygia
#91540220Monday, March 11, 2013 4:49 PM GMT

Oh wow, I really should've read through the thread first. I usually make threads better. I feel bad now. But it's TOO LATE TO 'POLOGIIIIIZEEEEE, YEEEEAH-AHAHAHA!! MUST. RUIN. CHILDHOOD.
dmjoe
#91551296Monday, March 11, 2013 8:04 PM GMT

Bump because some of the mods are online now. ~print("pew")~
Sunsshines
#91552765Monday, March 11, 2013 8:22 PM GMT

Read the thread before saying scriptable please. Support
Zephyrical
#91555038Monday, March 11, 2013 8:47 PM GMT

Just do the weld way, don't be lazy.
Notunknown99
#91558169Monday, March 11, 2013 9:20 PM GMT

@rocklee2016: Humanoids are too buggy. The extra weight makes them fall over from the slightest touch...
Kellapod
#91558638Monday, March 11, 2013 9:25 PM GMT

Is there a hidename script in c/? For admin?  - [X101 Maj. Gen; kelly - GLORY TO THE LEGION - :]
SpyVortex
#91562694Monday, March 11, 2013 10:07 PM GMT

Support
robloxadz1
#91565536Monday, March 11, 2013 10:36 PM GMT

thay could where you edit it in game settings when in player or mack the change in charactta! but if you own a game and you want to ban a noob you wont know who thay are so sorry ~robloxadz1~ @bullyfighters.
Notunknown99
#91571757Monday, March 11, 2013 11:38 PM GMT

If you own a game, dont script it so that the humanoids name is not shown..?
dmjoe
#91645174Tuesday, March 12, 2013 11:30 PM GMT

Durr ~print("pew")~
Zephyrical
#91645691Tuesday, March 12, 2013 11:35 PM GMT

You could also rename head couldn't you, and if renaming messes with welding, then just reweld it? Or simply make the model name blank? There are so many workarounds that are easy that you are so ignorant and missed.
dmjoe
#91645916Tuesday, March 12, 2013 11:37 PM GMT

Did you not read the other posts on this topic? Player.Character.Name is locked ~print("pew")~

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