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XlegoX
#934334Friday, May 09, 2008 1:31 AM GMT

[Humanoid].Jump setting it to true makes him jump, is set to false again after the jump finnishes [Humanoid].WalkToPoint Sets the position that your humanoid is to walk to [Humanoid].WalkToPart Sets the part that your humanoid is to walk to [Humanoid].WalkDirection sets what way your character's keys make thim move for instance (1, 0, 0) would make the up key make him walk up [Humanoid].WalkRotationalVelocity sets how fast your character can turn Enjoy!
bailinbone15
#934601Friday, May 09, 2008 1:54 AM GMT

If you set it to (0, 1, 0) would you fly when you start walking? That'd be fun.
XlegoX
#934654Friday, May 09, 2008 2:00 AM GMT

NVM, they dont exactly work right now =S It's not as simple to use them as I said there
bubblun
#935484Friday, May 09, 2008 3:38 AM GMT

Wow, I'll have to see if I can find more. *Imagines evil ways to use these* Heh heh..
lavamaster
#935513Friday, May 09, 2008 3:46 AM GMT

if u use it for evil ill tell lavamaster :o
kittyman1995
#935592Friday, May 09, 2008 4:12 AM GMT

[Content Deleted]
ultrameep
#935615Friday, May 09, 2008 4:30 AM GMT

don't forget [Humanoid].Sit if you set this to true, the person will sit.
XlegoX
#936545Friday, May 09, 2008 1:47 PM GMT

Yea, I fogot to mension that... [humanoid].Sit = true makes them sit down, VERY annoying when used in script builder =D And no, I dont just spen hours of my time doing this, I have my secret ways =P
mige313
#936836Friday, May 09, 2008 3:29 PM GMT

Lol.I'm gonna try that ^^^^ next time i go on script builder.
Uitham
#938792Friday, May 09, 2008 9:11 PM GMT

hm?secret ways?shouldnt u need to look in the roblox main script? the following i not gonna mean:OMG U R AN HAXXORZORZILLA!!!!NAAWBZORZILLA IM GAWNA REPAWRT YA!!!
XlegoX
#940269Friday, May 09, 2008 11:40 PM GMT

Lol, decompilling and looking in an application's source code is near impossible, it's nothing like that =P
jak12321
#940417Friday, May 09, 2008 11:55 PM GMT

So i want some one to come to me i would say while true do game.Wokspace.blab.Humanoid.WalkToPoint = game.Workspace.jak12321.Torso.Position wait(0.001) end
DingDong272
Top 100 Poster
#941237Saturday, May 10, 2008 12:59 AM GMT

You COULD just use Humanoid:MoveTo...
XlegoX
#941747Saturday, May 10, 2008 1:41 AM GMT

The nice part about WalkToPoint it that it's based on object coordinates, meaning Vector3.new(10, 0, 0) would move the guys 10 studs int the direction he's facing =P another benefit is that you can say [humanoid].WalkToPoint = Vector3.new(0,0,0) [humanoid].WalkToPart = nil to make the humanoid completely stop moving, if only I'd found this out sooner =P
BouyertheDestroyer
#941756Saturday, May 10, 2008 1:43 AM GMT

=P
DingDong272
Top 100 Poster
#941776Saturday, May 10, 2008 1:46 AM GMT

Oh yes, because Humanoid:MoveTo() can't make them stop moving. Clever. Couldn't you do this, too? c = [humanoid].Torso.lookVector [humanoid]:MoveTo(CFrame.new(c), c) Or something like that?
DingDong272
Top 100 Poster
#941777Saturday, May 10, 2008 1:46 AM GMT

Oh yes, because Humanoid:MoveTo() can't make them stop moving. Clever. Couldn't you do this, too? c = [humanoid].Torso.lookVector [humanoid]:MoveTo(CFrame.new(c), c) Or something like that?
DingDong272
Top 100 Poster
#941779Saturday, May 10, 2008 1:46 AM GMT

>.< Double post. Sorry.
Roni123
#941793Saturday, May 10, 2008 1:47 AM GMT

You can just use this. Game.workspace.Name = OMG I FROZEN!11!!1! Game.workspace.name.Anchord = true
DingDong272
Top 100 Poster
#941799Saturday, May 10, 2008 1:47 AM GMT

That won't even work...
BouyertheDestroyer
#941845Saturday, May 10, 2008 1:52 AM GMT

Roni... tsk tsk tsk
DingDong272
Top 100 Poster
#941858Saturday, May 10, 2008 1:53 AM GMT

Lol. Pwned.
XlegoX
#942270Saturday, May 10, 2008 2:35 AM GMT

While we're here, any idea what this script-Linkedscript does? [whoops] it sais something about a "linkedscript" member in here, but it isnt a member or a property, so what it is?
DingDong272
Top 100 Poster
#942430Saturday, May 10, 2008 2:53 AM GMT

A Memperty. It's a member AND a property!
lavamaster
#942715Saturday, May 10, 2008 3:24 AM GMT

probably related to a local script or a linkedscript (like the linked leaderboard,and tools)

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