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shutupkoolman
#93951254Friday, April 05, 2013 9:04 PM GMT

Alright, all of you know the quick jumping. It's too frequent or fast. It also ruins most FPS (FirstPersonShooter) playing. It is effecting most clans' fighting with guns. Support if you wish to make it the old way.
AertertAlt2
#93951373Friday, April 05, 2013 9:05 PM GMT

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R3geBiscuit
#93951386Friday, April 05, 2013 9:05 PM GMT

I've yet to look into it, gonna check it out then i'll talk about supporting this or not later. -Do not summon me again!-
shutupkoolman
#93951521Friday, April 05, 2013 9:06 PM GMT

It's basically when you jump, you go right back into jumping if you hold down your space bar. Like when you are up against a brick and hold down your space bar and you jump quickly after the first because of the brick. That's what it is.
R3geBiscuit
#93951781Friday, April 05, 2013 9:08 PM GMT

Looks like this is a cause for concern.... We never asked for this, so why did Roblox decided to implement it ? The jump should incur a delay like it use to, I agree. So support. -Do not summon me again!-
AertertAlt2
#93951910Friday, April 05, 2013 9:10 PM GMT

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shutupkoolman
#93952123Friday, April 05, 2013 9:11 PM GMT

I was able to climb up the volcano before and after the update. Not impossible.
Bergan
#93961123Friday, April 05, 2013 10:32 PM GMT

That's all? I thought it meant jumping didn't last as long.. I'm neutral on this.
IHighFivedYourFace11
#93961296Friday, April 05, 2013 10:33 PM GMT

I have never seen this concern..
DoctorlvoRobotnik
#93961905Friday, April 05, 2013 10:39 PM GMT

Meh, doesn't seem THAT much of a problem. It was probably added for easter or something. I am neutral on this. ~True Overlord Of The Derp Squids~
Zyphral
#93963515Friday, April 05, 2013 10:54 PM GMT

Just don't hold the space bar for too long.
Polyhex
#93965957Friday, April 05, 2013 11:18 PM GMT

The jump delay was absolutely terrible for any sort of platforming in Roblox. I'm glad they finally fixed it. Having to wait an entire second just to jump again was horrid. Also, this jump update fixes quite a lot. If you haven't noticed, landing on scripted bricks activates them almost instantly now instead of taking forever like it used to with the old landing collisions.

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