This age old glitch is really getting out of hand! before it was merely a nuisance, but I just finished building an entire project and the misalignment glitch literally killed it (many of the joints in the BATTLECRUISER i was building were broken by this misalignment, and yes. every single block was full welds). The glitch itself appears to be caused by floating point errors in the positional data, the same kind of errors can be found in various other instances such as number values where for example if you were to input 1 you would get 1.0000000000000001 instead, and this excessive/excessively useless inaccuracy cannot be removed. Over time, especially in positional data, the inaccuracy increases over time. And like the number value, it cannot be fixed. It should also be noted that the misalignment glitch only occurs in certain patches of studio, and not others. The reason for that remains a mystery to me. |