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XxDarkMiragexX
#96462790Thursday, May 02, 2013 1:15 AM GMT

5-1-13b - More Detailed Dining Table (Creator's Castle) - Changed Color of Dining Table (Creator's Castle) - Added More to "Creator's Castle" - Secret Thing Added --------------------------------------------- 5-1-13a - In Creator's Castle: Fixed Door Being A Tad Bit Small - Added Clothing For Test_Monkey_01 - Fixed Being Able to Push Test_Monkey_01 Around - Tweaked Test_Monkey_01's Health To Be Unkillable - Changed Test_Monkey_01's Face (Still Grumpy, but drawn myself) - Changed Test_Monkey_01's Skin Color - Removed The Homless Mobs --------------------------------------------- 4-30-13b - Made Secret Thing More Hidden (Too Noticable Before) --------------------------------------------- 4-30-13a - In Intro Cutscene: Fix to Say,"Gan Da's Blade" instead of,"Gan Da's Sword" - Changed Cutscene Text Color to Be Black, with a blue outline - Fixed "Creator's Castle" Entrance Door Being A Tad Bit Small - Fixed "Creator's Castle" Door - Changed Face of Test_Monkey_01 to be grumpy - Removed Test_Monkey_02 --------------------------------------------- 4-29-13b - Made Widow in "Creator's Castle" Shinier (Just Boosted It Up 50) - Fixed "Creator's Castle" Door (FAILED) - Secret Thing Added - Made Dining Table in "Creator's Castle" Top a Bit Skinnier - Added Intro Cutscene --------------------------------------------- 4-29-13a - Changed Grass Color to Be Brighter - Changed Caves' Entrances Outline to be Brighter than the wall - Added Dining Table in "Creator's Castle" - Fixed Sign Not Saying "Creator's Castle" In the Entrance Of the Castle - Changed Castle's Color to be Brighter and More Cheerful - In "Creator's Castle": Resized Door to Fit Character Size - Changed Sound to An Easter Egg - Added More to "Creator's Castle" --------------------------------------------- 4-27-13c - Fixed Being Able to Walk on Ac Ham Cave's Water --------------------------------------------- 4-27-13b - Fixed Cave Darkness Being Green - Re-Positioned Bandit's Hair - Sort of Fixed Bandit Not Giving Gold or XP (Has to be Killed 1 time before it starts giving) - Multiplied Badits - Added Level Doors To Reach Bandits and Ac Ham Cave - Added Stronger Bandits Behind Higher Level Doors - Added Barrier on the Edge of Cliff --------------------------------------------- 4-27-13a - New Area: "Ac Ham Cave" - New Mob: "Bandit" --------------------------------------------- 4-26-13b - Added Test_Monkey_02 - Moved Test_Monkey_01 Somewhere else - Added "Ac Ham Cave" Entrance, yet there is no map

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