5-1-13b
- More Detailed Dining Table (Creator's Castle)
- Changed Color of Dining Table (Creator's Castle)
- Added More to "Creator's Castle"
- Secret Thing Added
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5-1-13a
- In Creator's Castle: Fixed Door Being A Tad Bit Small
- Added Clothing For Test_Monkey_01
- Fixed Being Able to Push Test_Monkey_01 Around
- Tweaked Test_Monkey_01's Health To Be Unkillable
- Changed Test_Monkey_01's Face (Still Grumpy, but drawn myself)
- Changed Test_Monkey_01's Skin Color
- Removed The Homless Mobs
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4-30-13b
- Made Secret Thing More Hidden (Too Noticable Before)
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4-30-13a
- In Intro Cutscene: Fix to Say,"Gan Da's Blade" instead of,"Gan Da's Sword"
- Changed Cutscene Text Color to Be Black, with a blue outline
- Fixed "Creator's Castle" Entrance Door Being A Tad Bit Small
- Fixed "Creator's Castle" Door
- Changed Face of Test_Monkey_01 to be grumpy
- Removed Test_Monkey_02
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4-29-13b
- Made Widow in "Creator's Castle" Shinier (Just Boosted It Up 50)
- Fixed "Creator's Castle" Door (FAILED)
- Secret Thing Added
- Made Dining Table in "Creator's Castle" Top a Bit Skinnier
- Added Intro Cutscene
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4-29-13a
- Changed Grass Color to Be Brighter
- Changed Caves' Entrances Outline to be Brighter than the wall
- Added Dining Table in "Creator's Castle"
- Fixed Sign Not Saying "Creator's Castle" In the Entrance Of the Castle
- Changed Castle's Color to be Brighter and More Cheerful
- In "Creator's Castle": Resized Door to Fit Character Size
- Changed Sound to An Easter Egg
- Added More to "Creator's Castle"
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4-27-13c
- Fixed Being Able to Walk on Ac Ham Cave's Water
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4-27-13b
- Fixed Cave Darkness Being Green
- Re-Positioned Bandit's Hair
- Sort of Fixed Bandit Not Giving Gold or XP (Has to be Killed 1 time before it starts giving)
- Multiplied Badits
- Added Level Doors To Reach Bandits and Ac Ham Cave
- Added Stronger Bandits Behind Higher Level Doors
- Added Barrier on the Edge of Cliff
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4-27-13a
- New Area: "Ac Ham Cave"
- New Mob: "Bandit"
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4-26-13b
- Added Test_Monkey_02
- Moved Test_Monkey_01 Somewhere else
- Added "Ac Ham Cave" Entrance, yet there is no map |