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jacob726
#97286187Friday, May 10, 2013 7:50 PM GMT

1: "Beam" lights. This would work like a cone, but it would fire out one continuous beam in a single direction, instead of releasing it in a cone shape, or all around. The size would be able to be selected, as well as the range. 2: Beam light + Reflective brick = % of reflectance of old beam reflected. Meaning, if I have a beam light hit a brick at .5 Reflectence, that beam is reflected at the same angle as it entered at, at 50% of the on-contact power. Think of laboratory laser tests, and you got it. 3: "Focal lens" brick type. Run a light through the focal lens, it acts as a midpoint between the beam and a point an equal distance away. Certain bricks at the opposite point, completing the focal lens as the midpoint, are set on fire. Possibly have a value in bricks to set whether they can catch fire or not? ("Flammable?") ~>http://www.youtube.com/watch?v=4bWW3UFVpHY<~
Iamawesom
#97287422Friday, May 10, 2013 8:07 PM GMT

Complete and Uttr Nnnnnnn... jk. I support.
2016rocklee
#97287487Friday, May 10, 2013 8:07 PM GMT

4. Actual Lights Meaning that the PointLight and SpotLight affect the "Air" and not just bricks. This allows for much more realistic flashlights, carlights, etc. Support to the rest of course.
Meldroid
#97287965Friday, May 10, 2013 8:14 PM GMT

These are good ideas, especially your second idea. Support.
jacob726
#97302552Friday, May 10, 2013 10:47 PM GMT

Thanks for the supports. =P Also, @2016; It would be interesting, but not every light should do that. Perhaps an "Interaction" property set, with "Air", "Bricks" and other such things able to be checked off in lights? ~>http://www.youtube.com/watch?v=4bWW3UFVpHY<~
2016rocklee
#97303115Friday, May 10, 2013 10:52 PM GMT

@jacob, The problem with the current lighting system is that if I have a normal room with a light on top, the light will touch the walls and have a magical dark space in between the walls.
jacob726
#97303233Friday, May 10, 2013 10:53 PM GMT

So, the walls light, and the floor doesn't? Or the corners don't? ~>http://www.youtube.com/watch?v=4bWW3UFVpHY<~
2016rocklee
#97304361Friday, May 10, 2013 11:04 PM GMT

The bricks do not, yes.
Bergan
#97309097Friday, May 10, 2013 11:53 PM GMT

Good ideas! I have one as well. 5. When lights are fixed so they don't shine through bricks, they have a property that allows them to shine shrough bricks, but it's turned off by default.
jacob726
#97319210Saturday, May 11, 2013 1:31 AM GMT

@Bergan; you lost me at "When lights are fixed so they don't shine through bricks, they have a property that allows them to shine shrough bricks" Is it just to allow them to have a property of going through bricks? ~>http://www.youtube.com/watch?v=4bWW3UFVpHY<~
Bergan
#97325987Saturday, May 11, 2013 2:41 AM GMT

They shine through bricks. This is to be fixed. When it is fixed, it should still be possible, but by a property.
jacob726
#97331571Saturday, May 11, 2013 3:43 AM GMT

Ah; agreed. ~>http://www.youtube.com/watch?v=4bWW3UFVpHY<~
jacob726
#97429904Sunday, May 12, 2013 1:09 AM GMT

Bump 1 ~>http://www.youtube.com/watch?v=4bWW3UFVpHY<~

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