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booing
#99317267Wednesday, May 29, 2013 11:13 PM GMT

----- WARNING: TL;DR POST AHEAD. I'm not trying to spam, but since this is commonly an argument used to "disprove" trolls threatening to exploit, I think it should be cleared up. Before a script is executed, there IS a value on the stack that is its identity. In most cases, it's 2(normal), 4(core scripts), 5(command bar) or 1(plugins). The join script is either 6 or 7. I've forgotten. Unless I'm misinterpreting these posts, people are saying that level 7 "doesn't exist" - this is not true. An exploiter can change that 4-byte value on the stack to anything, even negative numbers. You can "have a negative context", but that means nothing. Although there are unlimited identity numbers, each identity does not have a defined value. "Defined contexts" are what gives a script more power. An undefined context has (I believe) less than level 2 access. As far as I know, the order of power is 7>6>4>1>5>2. "Where did the 3 go?" Up to about 2008, the command bar had an identity of 3. I don't know why they changed it to 5. 3 may be defined, but I'm listing contexts that exploiters would have a use with - if they can get 3, then they're not hooking, so they might as well get 7. 7 IS a defined context. If the context byte has a value of 7, then that script can do just about anything meant to be done with RBX.Lua. What I'm saying is that "level 7" isn't a made up term by exploiters. It DOES exist but there ARE identities that aren't defined(including level 8, I believe.) I may have made mistakes in this post, but I'm summing everything up that I know for sure with little testing.
zars15
#99318297Wednesday, May 29, 2013 11:22 PM GMT

"The join script is either 6 or 7." I doubt that roblox uses Lua to connect and ready most of things for joining, but I can't be sure of that, since I haven't gone into reverse engineering that deep.
booing
#99318629Wednesday, May 29, 2013 11:25 PM GMT

>reverse engineering >5 minutes of fiddler roblox.com/game/Join.ashx
zars15
#99318908Wednesday, May 29, 2013 11:27 PM GMT

Exactly that's what I meant, I haven't reverse engineered that much, to know how roblox starts and connects to servers. I didn't even know that ashx is Lua.
RenderSettings
#99319322Wednesday, May 29, 2013 11:30 PM GMT

Also, level 7 is the catch-all term for 'exploited permissions' - that is, it is implied that if someone says that have level 7 they are able to do anything, even if printidentity says they are only level 2. It's the basic term for 'exploited script elevation'.
ColorfulBody
#99327747Thursday, May 30, 2013 12:31 AM GMT

As far as I'm aware, unrestricted > 4 > 1 = 5 > 2. _________________________________________________________________________ Twitter: https://twitter.com/MarkOtaris
Waffle3z
#99327887Thursday, May 30, 2013 12:32 AM GMT

there is no level 1
ColorfulBody
#99327986Thursday, May 30, 2013 12:32 AM GMT

@waffle3z Plugins are level 1. _________________________________________________________________________ Twitter: https://twitter.com/MarkOtaris
ColorfulBody
#99328109Thursday, May 30, 2013 12:33 AM GMT

The word "level" is actually incorrect to describe them because they are not levels, as that would imply that there is some sort of order between them. _________________________________________________________________________ Twitter: https://twitter.com/MarkOtaris
Waffle3z
#99328253Thursday, May 30, 2013 12:34 AM GMT

as far as I'm aware, level 1 handles i/o which doesn't exist in RBX::Lua
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#99328448Thursday, May 30, 2013 12:35 AM GMT

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coplox
#99328690Thursday, May 30, 2013 12:37 AM GMT

Call them identity 1, identity 2, etc. I mean, that doesn't imply that 2 is better than 1, it's makes the number into an identifier rather than a well, level.
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#99328958Thursday, May 30, 2013 12:38 AM GMT

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coplox
#99329364Thursday, May 30, 2013 12:41 AM GMT

I didn't call them levels, did I? I don't remember that. But anyway, calling them identity 1, 2, 3, ... is more appropriate, so that is what we should call them.
booing
#99329705Thursday, May 30, 2013 12:43 AM GMT

@Julien What I'm saying is that "level" describes an integer, and "unrestricted" is a string. You can't typecast strings to integers very well unless they contain only numbers.
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#99331303Thursday, May 30, 2013 12:55 AM GMT

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ColorfulBody
#99332246Thursday, May 30, 2013 1:02 AM GMT

> Can we just say that identity 7 is the same as unrestricted? This is a pointless argument/debate/whatever you want to call this. But it isn't. A thread can be unrestricted without having the identity 7. _________________________________________________________________________ Twitter: https://twitter.com/MarkOtaris
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#99332605Thursday, May 30, 2013 1:05 AM GMT

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ColorfulBody
#99333050Thursday, May 30, 2013 1:08 AM GMT

I'm pretty sure it doesn't exist. I don't know what the identity of the join script is, if it has one, but unless someone can provide everyone with evidence that the identity 7 exists, I think we can just assume that it doesn't exist. _________________________________________________________________________ Twitter: https://twitter.com/MarkOtaris
RenderSettings
#99334164Thursday, May 30, 2013 1:16 AM GMT

You seem to have missed my post. The identity 7 can both literally and figutivly exist - you can have printidentity report you are level 7, or just bypass the checks and have the equivalent permissions while still being level 2. Also, join.ashx runs as level 6.
booing
#99335116Thursday, May 30, 2013 1:23 AM GMT

@Julien I could give you my local 7 elevation that literally changes all local scripts' identities to a value of 7, giving me complete local power, but I don't think that's a good idea... What I'm saying is that a byte can have any value, and 7 is a defined context.
ColorfulBody
#99341224Thursday, May 30, 2013 2:09 AM GMT

@booing Whether they're using a byte or not to store the identity value in the program itself is irrelevant and doesn't mean any value the variable that contains it can possibly take (even if it is not supposed to) is necessarily a valid identity. I'm pretty sure the identity -53454234, regardless of whether a thread's identity could be that with tweaks, is not a valid identity. _________________________________________________________________________ Twitter: https://twitter.com/MarkOtaris
Tenal
#99341256Thursday, May 30, 2013 2:09 AM GMT

title fix
DreamSlide
#99342351Thursday, May 30, 2013 2:18 AM GMT

level 7 does exist, for all you people who haven't seen it. ~�_Å﹩к﹩ℌαηε_�~
InternalRecursion
#99342798Thursday, May 30, 2013 2:21 AM GMT

It does, booing is correct about most of that stuff. "most"

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