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MrNicNac
#102324775Saturday, June 22, 2013 8:29 PM GMT

So I've made a simple Storm the House replica with GUI animations, and an innocent Rainbow Monkey game involving Chris Brown. I'm gonna go ahead and move on to replicating a universe sandbox things. Before I go on with it though, I've been thinking about ways to organize it. Random thoughts (you guys) are great inspiration in times like these. I want planets to have many properties that can (in real-time) affect how they act within the solar system. This means with the local star, among other planets, and their moons and such. What I am wondering about is what would be a good way to organize these properties (obviously by a table) to the point where the whole system can read all of the planetary properties fast and adjust situations according to these things (like density, mass, and planet/moon/star sizes and such).
NVI
#102324925Saturday, June 22, 2013 8:30 PM GMT

Man, Roblox's scripting system is just not well suited for this. Good luck.
[rfa#hidefromsearch]
#102325157Saturday, June 22, 2013 8:32 PM GMT

[rfa#hidefromsearch]
digpoe
#102325386Saturday, June 22, 2013 8:34 PM GMT

It'd be quite painful, but tables would be the best way to go.
MrNicNac
#102325432Saturday, June 22, 2013 8:34 PM GMT

The three are absolutely wonderful.
Alyte
#102334426Saturday, June 22, 2013 9:39 PM GMT

Make a sort of wrapper, that lets you add properties to objects easily use _G or service to get data for seperate scripts ???profit
NVI
#102334559Saturday, June 22, 2013 9:40 PM GMT

smurf279
#102335521Saturday, June 22, 2013 9:47 PM GMT

"What I am wondering about is what would be a good way to organize these properties (obviously by a table) to the point where the whole system can read all of the planetary properties fast and adjust situations according to these things (like density, mass, and planet/moon/star sizes and such)." use an object wrapper - http://www.roblox.com/createObj-v-3-5-0-Not-for-meshes-item?id=96126365 Sorry for the lack of guides but if you want you can PM me about it? anyways it allows you to build a wrapped object(and wrap existing roblox instances). You can attach custom properties so that should help with organizing the data. I also added a bunch of other cool features so you might find it useful
booing
#102345037Saturday, June 22, 2013 10:53 PM GMT

I don't think MNN wants your scripts.
TheMyrco
#102352334Saturday, June 22, 2013 11:47 PM GMT

Bump....
MrNicNac
#102361428Sunday, June 23, 2013 1:02 AM GMT

"I don't think MNN wants your scripts." MrNicNac rarely gets what it wants from Scripters.
Oreology
#102390489Sunday, June 23, 2013 4:36 AM GMT

Well just have a global table of all the planetary properties and then make a function running in the back that checks the properties and adjusts them accordingly? No, it's not biology or psychology, it's oreology. The study of attraction.

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