sklvJoin Date: 2011-11-06 Post Count: 1125 |
Get a hat from free models and put it on a character I made.
-=[Supreme General Maic1]=- Hail Platinum Infantry! |
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sklvJoin Date: 2011-11-06 Post Count: 1125 |
BUMP
-=[Supreme General Maic1]=- Hail Platinum Infantry! |
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sklvJoin Date: 2011-11-06 Post Count: 1125 |
I don't want to CFrame.
-=[Supreme General Maic1]=- Hail Platinum Infantry! |
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Make brick, then insert a specialmesh into it.
Change the type of mesh to filemesh.
Then type the id number if the hat. |
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ShisutaJoin Date: 2008-02-13 Post Count: 1425 |
You don't need any special scripts or tools or anything to "C-frame" now. In studio, simply uncheck the "Collision Check" box (appears as two blue squares in a sideways "8" shape, partially embedded) and switch over to the 1/5 grid (Or grid off, whichever works best) and use the "Move Parts" (appears as a black + sign with red arrows at each end) to move the hat (REMOVE it from the Hat; Use ONLY the Handle part - basically ungroup it) where you want it. Did I thoroughly explain that enough? |
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sklvJoin Date: 2011-11-06 Post Count: 1125 |
Thanks bloxxed. Also, guy above. I know how to do that though... |
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Does your character have a humanoid in it? If it does, it's super easy.
Find the hat you want from the catalog, and copy it's ID.
Insert the ID into the following command, and run it in the command bar:
Game:GetService("InsertService"):LoadAsset(ID).Parent = Workspace
Find the hat in the Workspace. It will be in a model.
Remove it from the model and drop it into your character.
If your character has a humanoid and a part named 'Head', the hat will automatically adjust itself onto the character properly. If it does not have a humanoid and/or does not have a part named 'Head', you will have to position it yourself. |
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Doppy654Join Date: 2009-11-28 Post Count: 1841 |
"Thanks bloxxed. Also, guy above. I know how to do that though..."
turning off CollisionCheck is easier than you think... Just look for the picture of two blue squares colliding on the top of the Roblox Studio window, then click it to toggle it. |
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sklvJoin Date: 2011-11-06 Post Count: 1125 |
Thanks Scar.
-=[Supreme General Maic1]=- Hail Platinum Infantry! |
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sklvJoin Date: 2011-11-06 Post Count: 1125 |
SCAR, your way did not work. It did not automatically adjust even though I had Humanoid and Head part. Do I have to go into Test? Dobby, thank you. You way did work but I'm not sure that it's exact. |
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Copy your figure in test mode and transfer it to edit mode.
Then, try to use scar's way. |
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sklvJoin Date: 2011-11-06 Post Count: 1125 |
Okay. Thanks. |
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