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firedrake1337
#10476799Thursday, July 02, 2009 7:16 AM GMT

there should be a clock in every roblox game.it could be in the cornere somewhere or somthing, and could be optional, just set the time, and know what time it is in any game!and u could play games with people, they say a time, and u guess where they live(timezones change as u go to different places)and it should be shown above peoples hads above there name(optional)and it would just be fun, i dont blame u if u disagree it is kinda stupid...
yoshidude444
#10476985Thursday, July 02, 2009 7:35 AM GMT

Look in the bottom-right corner of your screen. OH LOOK ITS THE TIME.
landy4
#10477028Thursday, July 02, 2009 7:38 AM GMT

its not the time in america its the time in britian pputt american or watever in
number07
#10477064Thursday, July 02, 2009 7:41 AM GMT

im not the only one abuseing my power of telling their ideas stink
Sarrah11
#46958789Thursday, May 12, 2011 8:29 AM GMT

he means like in the game so everyone around the wourld can see it so its like you dont have to say like 2:00 australian time or somethin like that my cuzzen Jarrad thooguht of the same thing so i think he'll agree on this
VidaFrezz
#46958848Thursday, May 12, 2011 8:39 AM GMT

Disagree. This is a virtual community. Time isn't important here.
nettimato
#46959628Thursday, May 12, 2011 10:58 AM GMT

the time does exist inside the game, you just can't see clock. you can see time passing as the time of the day changes, resulting in night and day
VidaFrezz
#46959735Thursday, May 12, 2011 11:06 AM GMT

@habboguy Thats the skybox dud. What does a skybox have to do with time.
nettimato
#46964486Thursday, May 12, 2011 4:36 PM GMT

it shows the time in robloxia, not the big world
PerryOwns
#46964558Thursday, May 12, 2011 4:40 PM GMT

@habboguy: That is only inside the server of the game. It doesn't have anything to do with the real time. OT: You can also go to the Forum homepage, and it will show you the current time. Not needed, so no support.
VolcanoINC
#46964875Thursday, May 12, 2011 4:57 PM GMT

This is scriptable: Client System time: LocalScript -> tick() Server System time: Script -> tick() Server uptime: Script/LocalScript -> workspace.DistributedGameTime
nettimato
#46968318Thursday, May 12, 2011 7:15 PM GMT

haha, he just scrapped the whole idea XD

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