Dynamic lighting can make some places really dark, so my suggestion is, a dynamic light follows your camera around ( y'know, in studio mode only when you're building) so that you can see clearly
This would help for people like me who are working on very dark, very scary games, who have just the right amount of fog, ambient, and shadows set, and do not want to change it
The light would not stay in the game, it would only be there while you are building in studio mode. |