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Jascha
#107439366Monday, July 29, 2013 2:44 AM GMT

Migh be useless update, but hear me out. I was thinking that we should have the option to lock maximum two hats to our bodies so that even if we die or press =, it will still stay on our head or body. That way if you're wearing a hair hat or hair combination it'll stay on your head, making it seem like actual hair. The reason it's two max is so you can still pick up one hat to wear on your head. It won't cause anymore lag because it only regards hats that are already in the game, no more are being put into circulation. Support?
Donutlova
#107440094Monday, July 29, 2013 2:50 AM GMT

what is the point of this?
Ignotis
#107440221Monday, July 29, 2013 2:50 AM GMT

Support.
flamma
#107440400Monday, July 29, 2013 2:52 AM GMT

bad and stupid idea
Jascha
#107440652Monday, July 29, 2013 2:54 AM GMT

I thought it would add a bit of realism to the game (which I know people don't care too much about, but still) if you could lock hats like hair to your head so they actually seem like hair. I warned it might be a useless post. But it wouldn't hurt the game.
SystematicAntipathy
#107440653Monday, July 29, 2013 2:54 AM GMT

Your face is a bad and stupid idea. I support this. ~Doodle doo.
Jascha
#107449907Monday, July 29, 2013 4:09 AM GMT

Bump.
M4Assassin
#107450139Monday, July 29, 2013 4:11 AM GMT

I like it. It seems like a fine idea. Support.
methanshacked
#107452506Monday, July 29, 2013 4:33 AM GMT

They already have this.. On some games, that is.
Jascha
#107456998Monday, July 29, 2013 5:20 AM GMT

I meant more like it being an official thing so it would be there anywhere you go.
Ps2damon
#107457179Monday, July 29, 2013 5:22 AM GMT

This is useless...
Jascha
#107460520Monday, July 29, 2013 5:57 AM GMT

I know it's considered useless to some people, but the scale of this if it were an update would be so small, that they could add this at the same time as another update. It's only useless to people who don't wear those kinds of hats. On the other hand a lot of people do and they definitely wouldn't mind this, especially since it can be easily added and won't contradict anything. It's so small that it can't really be flawed. It's a suggestion on a tiny scale, but that doesn't mean it wouldn't benefit people.
PokeShadow77
#107460722Monday, July 29, 2013 5:59 AM GMT

I'm confused, but I will still try and post. Why two when you can have three? I thought the whole point of = is to drop your hats. But sure, keeping your hats on when you die makes sense. I'm pretty sure I'm wrong... ~ Do you want to see the Rabbits David? ~
Jascha
#107461085Monday, July 29, 2013 6:03 AM GMT

Oh. It's so you can drop at least one hat and wear another dropped hat. I said this because the hat limit is 3, but I guess now that I think of it it doesn't really matter in-game. I just thought since this would be an official update they would try to enforce the hat limit is all.
methanshacked
#107462019Monday, July 29, 2013 6:14 AM GMT

Why would you want to have a "Hat Lock" in the first place?
Jascha
#107462462Monday, July 29, 2013 6:19 AM GMT

Errrrr for the reason I put in my OP? :l
hatfat121
#107462642Monday, July 29, 2013 6:21 AM GMT

yeah your right useless update waste of time
Jascha
#107539374Monday, July 29, 2013 9:08 PM GMT

It may be useless but it's a small update which could be put in with a larger update. It seems useless because it's on such a small scale. Bumpin'.
Jascha
#181646583Thursday, January 14, 2016 4:00 AM GMT

I kind of feel like necrobumping :P
Ryuzoji
#181648596Thursday, January 14, 2016 4:45 AM GMT

game.Players.PlayerAdded:connect(function(Player) Player.CharacterAppearanceLoaded:connect(function(Character) for _, Object in pairs(Character:GetChildren()) do if Object.ClassName == "Hat" then Object.Handle.Name = Object.Name Object[Object.Name].Parent = Character local HatWeld = Instance.new("Weld") HatWeld.Part0 = Character.Head HatWeld.Part1 = Character[Object.Name] HatWeld.Parent = Character[Object.Name] Object:Destroy() end end end) end)
AxFx
#181651266Thursday, January 14, 2016 6:07 AM GMT

Would be useless and annoying to game creators who want you to be "in character" by forcing you to wear other hats/clothing to fit into the game. Basically this is every advanced game creator's worst nightmare.
Jascha
#181672903Thursday, January 14, 2016 9:48 PM GMT

^^ I didn't necessarily mean they were impossible for you to remove from your head. This would only affect you when you press = or when you die. You could still make a script that removes all hats from their head regardless of hatlock before making them wear other hats. If they're advanced game creators, that shouldn't be hard at all (it would actually be just like normal). I wouldn't call it useless, as that implies aesthetic updates are useless, which I'm sure we all know isn't true. ROBLOX makes many hats that are technically supposed to be a part of your body, like wings, horns, hair, facial hair, tails, etc. I also suggested this so you could still be wearing two hats even if you pressed = (because you can still pick up one more hat). And when I was thinking about this, I really wanted it to be a feature that you bring into places, not that you script into places, because that kind of defeats the point of what I was trying to do. But, yeah, it's fine to disagree.
LoopholeHacker
#181674265Thursday, January 14, 2016 10:12 PM GMT

people can script this into the game if they want to this is not needed ~LoopholeHacker R$0 Tix31
Jascha
#181674428Thursday, January 14, 2016 10:15 PM GMT

It's already been said. It's getting redundant now. It's an update to aesthetics, which is why it's "unneeded," but ROBLOX didn't "need" to update ROBLOX past 2010. And I already said that if it isn't brought into places it defeats the point of the suggestion. I wasn't suggesting that this be a place's feature.
Jascha
#188506629Tuesday, May 03, 2016 4:03 AM GMT

Eh. I might regret this, but..... bump. My bumpcromancy is strong.

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