@Misplace
Lua is still a language, no matter how you say it. And ROBLOX did toss up the idea of an "English to Lua" translator.
For example, let's say I have a respawn script as it stands now for NPCs.
A user wants this:
name="Humanoid"
robo=script.Parent:clone()
while true do
wait(0.0000000000000000000000000000000000000000000000000000000001)
if script.Parent.Humanoid.Health<1 then
robot=robo:clone()
robot.Parent=script.Parent.Parent
robot:makeJoints()
script.Parent:remove()
end
end
But, he would have to learn another language in order to make that a reality.
In a world affected by an "English to Lua Translator", it would work like this:
User: "A script in which the NPC dies and comes back to life in 0.01 seconds."
It would create this:
name="Humanoid"
robo=script.Parent:clone()
while true do
wait(0.01)
if script.Parent.Humanoid.Health<1 then
robot=robo:clone()
robot.Parent=script.Parent.Parent
robot:makeJoints()
script.Parent:remove()
end
end
See? No issue, and he learns how the words work in Lua when said in English.
But that's not the issue we are talking about here. We are talking about NPCs dying in a heartbeat as soon as they spawn. |