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This is a mega update to the groups feature. Read it all for the full details, the first one is not as it sounds if you just skip it.
NBC Item Selling. ROBLOX add a feature to where Non-Builders Club Members can put Group Items on/off sale for 30% tax, since well, nobody gains the profit anyways, so why lock it up?
Fair Taxing. ROBLOX also bumps the tax down to 30% or lower, I suggest lower, since it won't effect anything anyways, only the group, and the funds stay with the group, not with the Trade Currency.
Group Trade. What if you are buying a uniform from a group for a group? Well, using group funds, you can pay for new uniforms that automatically go into your inventory once paid. The Funds from the purchase go into the Seller's Group Funds. This is one idea to market, and makes Company groups seem more real. This idea has no Cons.
Group Place Creation. This existed formerly, but its updated this time. Groups may make Personal Servers and Normal games for themselves (Max 3 if NBC Owner, 13 if BC, 53 if TBC, 100 if OBC), and all funds gathered from place visits are given to group funds. This helps make stuff realistic as well. The Places made by the group will show in Group Places tab, like with PBS's, though Associating Personal Servers with groups will not be removed if this is implanted.
A tax feature. This is totally optional for No supporters, so don't no support this idea just because you don't want it for your group. There's a button that enables this feature, a check box, once you check it a box appears saying "Tax Amount", you can do from 1 tix to 9 tix as Tax, the tax goes to Group Funds for advertising. This will help many groups with Marketing, and give a Realistic Economy to the Group Shops. Tax may only be collected for online players, that way the players who got off ROBLOX for that time don't loose all there money! This idea has the con of people not liking it much, but the person makes daily money either way due to it not going above 10 tix.
A group funds trade currency, what are you going to do with the tix gathered from the Tax Feature and the Trade feature? This idea allows you to trade that tix into Robux, the economy of the group is what classifies the Trade Currency of that group, whether its great or out of wack like a lot of the gametest's. For new groups, the starter Trade Currency is 10 tix = 1 robux. |
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Most groups are menacing as it is. A group having it's own economy?
It takes a couple days for me to adjust to the routine of the group, do you think I would want to spend another 2 learning about how the economy works, etc? |
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@Poke: Its not a modification, its an addition.
You can learn it or not learn it, your choice, its actually quite basic IF YOU ACTUALLY READ THE THREAD, which you did not.
Also guys, see this please: http://www.roblox.com/Forum/ShowPost.aspx?PostID=108647681 |
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If you ask about me posting "Also guys, see this please: http://www.roblox.com/Forum/ShowPost.aspx?PostID=108647681", its an auto signature. Ignore that.
Also guys, see this please: http://www.roblox.com/Forum/ShowPost.aspx?PostID=108647681 |
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Oh, haha. Sorry I don't like having big paragraphs thrown at my face, as I'm trying to do something else as I post.
The idea is completely different from the title.
You don't need to be a complete brat about it. |
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Brat?
Look over here at the person who is trying to start a flame war!
Also guys, see this please: http://www.roblox.com/Forum/ShowPost.aspx?PostID=108647681 |
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If there is anyone trying to, it's obviously you. You insulted me out of the blue.
I'm done here, because I actually want to end it. |
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Good idea! Would do perfect on Governmental groups like USA,CUBA,FINLAND,SWEDEN,SAUDI ARABI, Etc...
yup |
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Super, ive seen ALOT longer than that in C&G etc..
Spell check SAUDI ARABIA*
yup |
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tldr: Read for true details. Tax, Trade Currency, Group Places, Trade Group Items with other groups, NBC item selling, read for if I missed something.
Also guys, see this please: http://www.roblox.com/Forum/ShowPost.aspx?PostID=108647681 |
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RjkelpieeJoin Date: 2009-12-06 Post Count: 8557 |
Support! |
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ForceSkyJoin Date: 2012-07-30 Post Count: 2379 |
No support. |
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NotCalmJoin Date: 2011-12-28 Post Count: 5349 |
[ Content Deleted ] |
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Support. I wish there was a way to remove money from group funds as well. It'd be a great way to implement a pay system, for example if somebody does a task assigned to them well, a person with the correct rank and privileges can pay that person via group funds. And it'd add in a way to make some money off of a group. IE: Putting uniforms in group store, but still being able to make some money off of it. |
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brikddJoin Date: 2013-08-06 Post Count: 91 |
@ Original Poster
Your suggestion has been rated: 2 out of a possible 3.
Please try to think out your ideas and make sure they aren't easily abused.
Questions, Comments, Concerns about this account?
Send it a PM; it will not reply to posts in threads.
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