8SunTzu8Join Date: 2011-09-30 Post Count: 8199 |
So, I think I should finally make a game.
I have a few ideas of my own:
A story driven RPG, with a lot of focus on having a lot of players in one server, customization so each character is built very differently, and interacting with other players. (PvP, partying up, etc...) This way, each time you play, it's different, and hopefully, starting a new character would be entertaining, rather than a repeat of the same old grind. Meeting new people will really change your experience.
A rogue like, which seem to have become a bit more popular in the gaming world, and why not? They're a lot of fun and offer a ton of replay value. I don't think ROBLOX has one yet, and really, the hardest part is probably building random dungeons that work well. (I'll need to do the same for the first idea, so I might want to start with this one, and then expand on it).
An Action RTS. If you've played Dota or League of Legends, then you'll know what type of game this is. I don't believe ROBLOX has a good one yet, or at least, I haven't seen any. It's a bit complex to create, after all. You have all of the multiplayer aspects, the whole RTS system, characters with unique skills, tons of items with unique abilities, loads of AI to create, and the whole RPG system. Even though both the RTS and RPG aspects are not fully developed as you'd expect a full game of one of those types to be, you still need to create statistics, an inventory, and balance combat. Anyway, I probably wouldn't do anything revolutionary with this genre, just repeat some of the stuff seen in other games of this type, with perhaps a ROBLOX spin to it.
A trading card game. Some of us have played games like Magic The Gathering, others haven't, like me. It'd be nice to create my own card game, with my own rules, and think up about 200+ creatures, etc... Then program it for ROBLOX. Of course, I might need to take the Pokemon approach to graphics. (If you've ever played the original games, like Yellow or Blue Version, then you might remember your Pokemon menu had a tiny sprite next to the name of each pokemon. The sprite was determined by the type of pokemon it was, and very little detail was used). So for example, I could create one sprite that wouldn't lose much quality transferring it over to ROBLOX, and it would denote a dragon type creature. Another would be for earth or rock like creatures. I'm not much of an artist, so I'd be focusing on game play here.
A business simulation game. Basically, you run a company, similar to a tycoon game, but way more open ended... The type I have in mind would be space trading. You purchase goods at Planet A, sell at Planet C, and upgrade your ship at Planet C. Prices fluctuate, stocks go up and down, and you compete with other players or computer players to become the most successful company. It's a simple concept, but loads of fun. (I'm basing this idea on a game I've played before that I want to make a clone of for ROBLOX. It's an old game, but it'd be nice to test my skills programming a game I've been playing for years).
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