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First off, this suggestion talk about grapics like decals. In this context, implies more than a straight line toward align. Vector graphics have controlled points called x and y axes of the workplan. Each point, as well, is a variety of database, including the location of the point in the workspace and the direction of the vector. Each track can be assigned a color, shape, thickness and also fill. This doesn't affect the size of the files in a substanial way because all information resides in structure; it describes how to draw a vector.
Now, this is the main point. The small the pixel and closer the cells togeter, the better quality of the image. But a larger file needed for the pixel count. |
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To the non-art/programmer geeks out there, Vector Graphics means scalable graphics, that is, if you scale a vector spaceship, it will not show the blocky pixels.
Anyways, support! I definitely see the advantages with using vector graphics instead of just decals.
Also to be honest, I hardly understand what you said there in the OP so I just assumed you suggested vector graphics in general. |
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This will help decals and non-thumbnail images place like mine! :D |
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250% support. I am not an expert in vector images, but if its possible for Roblox to allow recoloring of vector images in-engine, then they should add that too. (At least add a hue slider) |
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Would be too laggy. Even modern games dont use vector. |
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@pokemon771: If its this or 256x256 images, this all the way. |
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@pokemon: Roblox images can ONLY be 256x256 in size. I would much rather have a more-laggy vector image than a low-quality pixel image. |
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You realize that even TOP games dont even use it? it would require 4 gtx 790's
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You do realize how HORRIFIC 256x256 image are, don't you? |
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"You do realize how HORRIFIC 256x256 image are, don't you?"
Yup.
how about just letting us have bigger texture size? |
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To much lag for modern games. No support. |
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I suggest you make a thread about how to reduce lag. Thanks people! |
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HydrabloxJoin Date: 2009-11-03 Post Count: 1874 |
Support this i |
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Meh. It would be very useful, but it would lag. 50% support. |
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I think so, but I'm also making a thread about how to reduce lag. My thread about that will be release soon. |
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