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Troyg12
#1128273Wednesday, May 28, 2008 12:29 AM GMT

this is only part of the script but you get the idea ______________________________ if (m == 3) then local msg6 = Instance.new("Message") msg6.Parent = game.Workspace msg6.Text = "Minigame 3" wait(3) msg6.Text = "Lava monster survival!" wait(3) msg6.Text = "Every kill is 1 point!" wait(2) msg6:Remove() wait() local p = game.Players:GetChildren() for i = 1, #p do wait(1) p[i].Character.Torso.CFrame = CFrame.new(Vector3.new(-294, 157, 1.21e+003)) wait() p[i].leaderstats.Round.Value = 3 local gun = game.Lighting.Shotgun:Clone() gun.Parent = p[i].Backpack wait(3) game.Workspace.zombiedoor.Cancollide = false wait(30) game.Workspace.zombiedoor.Cancollide = true local msg7 = Instance.new("Message") msg7.Parent = game.Workspace msg7.Text = "Phew!the doors are locked now!" wait(3) msg7.Text = "Survivors gain a extra 30-40 point!" wait(3) msg7:Remove() if (p[i].leaderstats.Round.Value == 3) then p[i].leaderstats.Points.Value = p[i].leaderstats.Points.Value + math.random(30,40) p[i].Character.Humanoid.Health = 0 end end end

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