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OldGoldie
#114251778Sunday, September 29, 2013 12:24 PM GMT

How do i remove the chat bubble where it does not appear? I want no classic chat or bubble, but i know there is a way to remove bubble. How do i do it?
harvest109
#114251982Sunday, September 29, 2013 12:30 PM GMT

In-game config
OldGoldie
#114252875Sunday, September 29, 2013 12:49 PM GMT

There is no none option. There is only classic, both and bubble.
sonicstarjack
#114253532Sunday, September 29, 2013 1:01 PM GMT

configuration
crazycamkalani
#114255394Sunday, September 29, 2013 1:35 PM GMT

just select classic if you dont want the bubble, its only the chat menu on the top-left, both makes it bubble on your head and chat menu, bubble is only the chat bubble on your head --crazycamkalani
OldGoldie
#114260045Sunday, September 29, 2013 2:41 PM GMT

i know... this isn't what i'm asking i don't want classic i don't want bubble it's been done. i'm asking how do i do it i want a chat gui with no bubble chat.
CeaselessQuokka
#114260853Sunday, September 29, 2013 2:49 PM GMT

You freaking idiots. Read the whole thing! He doesn't want the classic chat nor the bubble chat, but sadly as far as I know it's one, the other, or both and not neither... Sorry. "U BROKE THE TV U IDIOT!" - CeaselessSoul
vaati307
#114271477Sunday, September 29, 2013 4:42 PM GMT

You want the Classic chat gone, and the Bubble chat gone. You are wanting a GUI that displays the chat, is this correct?
OldGoldie
#114347369Monday, September 30, 2013 7:56 AM GMT

Yes, i recently found out welding a fake head to the character and welding the real head to the baseplate or a hidden brick will work. But i have no clue how to do this.
InternalSequence
#114347938Monday, September 30, 2013 8:59 AM GMT

Unfortunately it is impossible to remove the Chat entirely from a ROBLOX place (unless you remove RobloxGui, which is locked to Scripts/LocalScript). You can ENTIRELY create a ChatGui though. Just make a Textbox, button, and a Script witch when a user types in a message in the TextBox and presses the Button, the script creates a new Label saying ..player.Name.."- "..message or something like that. So when Bobby enters 'hello' in the Box, and presses the Button, the script will create a new Label saying 'Bobby - hello'. but it is inpossible to remove the whole chat, soz.
InternalSequence
#114348062Monday, September 30, 2013 9:17 AM GMT

Sorry, I think I misunderstood you. If you are wanting a chat GUI looking like a BLUE chat BUBBLE (red also) Well. Use this. chat(character.Head, "Message", Enum.Style.Blue/green/red) Hope this helped btw replace Blue/green/red with the color you want.
OldGoldie
#114352210Monday, September 30, 2013 12:48 PM GMT

I just told you how to do it ._. But i don't know how i would be able to do it scripting terms. Weld the head to the baseplate or away somewhere and make a fake head.
OldGoldie
#114353600Monday, September 30, 2013 1:54 PM GMT

b1
CeaselessQuokka
#114371506Monday, September 30, 2013 8:54 PM GMT

w = Instance.new("Weld",char.Head) w.C0 = w.Parent w.C1 = Baseplate "U BROKE THE TV U IDIOT!" - CeaselessSoul
AbstractAlex
#114372040Monday, September 30, 2013 9:00 PM GMT

Welding the head to the baseplate sounds a tad odd. Wouldn't that break the player's joints therefore killing them? (Unconfirmed, but likely) The way you need to do this, is create your own character for them, then set their player's character to that. That may or may not disable chat. Probably not. "Its been done before" Link that maybe?
ProjectsHidden
#114372571Monday, September 30, 2013 9:06 PM GMT

Move the neck, and make a fake head, and then use chat bubble, and make custom chat
OldGoldie
#114561966Thursday, October 03, 2013 5:01 AM GMT

Well my version works with the problem of the camera being far away. I can't track the fake head that's my only problem
OldGoldie
#114562026Thursday, October 03, 2013 5:04 AM GMT

local char = game.Players.LocalPlayer.Character while wait() do if char:FindFirstChild("Fake Head") then game.Workspace.CurrentCamera.CameraSubject = char["Fake Head"] game.Workspace.CurrentCamera.Focus = CFrame.new(game.Workspace.Part.Position) end end ^^ that's the track script
Tunicus
#114562098Thursday, October 03, 2013 5:06 AM GMT

CameraSubject in terms of Character is always on humanoid
NathanDingy
#120505211Tuesday, December 17, 2013 9:47 PM GMT

CoreGuiSettings = { Chat = false; } for i,v in pairs(CoreGuiSettings) do game.StarterGui:SetCoreGuiEnabled(tostring(i),v) end But sadly that will entirely disable chat meaning you wont even be able to type.
CeaselessQuokka
#120507533Tuesday, December 17, 2013 10:18 PM GMT

Yes, but you can make a pseudo chat. Just a GUI chat-bar and a GUI chat (none ROBLOX made of course). "U BROKE THE TV U IDIOT!" - CeaselessSoul
Alphamale420
#141124990Tuesday, July 22, 2014 2:32 AM GMT

I apologize for raising a dead thread but I need to know how to do the same thing he is asking, is there any one who has the answer to his question?
Xephyric
#141125507Tuesday, July 22, 2014 2:38 AM GMT

Set it to Classic and then game.StarterGui:SetCoreGuiEnabled("Chat", false) in a localscript in StarterGui
128GB
#141127803Tuesday, July 22, 2014 3:03 AM GMT

@Xe That gets rid of the chat bar, he didn't want that
Alphamale420
#141856224Monday, July 28, 2014 6:37 PM GMT

xe I still want the little bar in the bottom you can type messages with, but i want the classic chat gone, would what you are suggesting actually work that way?

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