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LNG257
#114873586Sunday, October 06, 2013 10:19 PM GMT

This is the next age of exploration. We have come a long way since exiting the Sol system, and we've left our original home far behind. We haven't achieved faster than light travel, but we come pretty close at approximately 260,000 kilometers per second. We haven't colonized even two sectors yet, but the nation plans for 2 more sectors colonized in the next year. We haven't achieved peace, but we have achieved unity. Our destiny is to span the stars, just like the Europeans of earth colonized the Americas so long ago. We have built factories, cities, shelters, bases, enormous platforms hanging in nothingness. We are the Federation, and we have united the area humans control under one nation. We import and export everything from oxygen to uranium to colonies everywhere. We are the law, the politicians, the workers, the beggars, the scientists. We will defend the Federation to our last breath, a shield against all threats, alien or human. We are the Starlight, and we are the hammer of the Federation, wrapped in the armor of the military. We fight the battles that must be fought, we guard those who must be guarded, we watch those who must never face the light again. We are the holy, those who strike against evil and injustice. We are the Black Cross, and we will purge those who will not speak out for what is right in holy fire. We are the avengers, the purifiers, the crusaders of old. It is our destiny to put down those who will not become one with the universe as we know it. We are our own destiny. We become the dead men, the convicts, the traitors, the murderers. We know what we are, and we like what we do. We are Darkness, here to wreak havoc upon those idiots who call themselves the Federation. If there is one thing we love, it is destruction, death, and suffering. We were once the prey, now we are the predator. We go where nobody else will go, do what nobody else will do. We give a helping hand to those who need it. We are the Aces, and those who can afford our services get the best goods in the known sectors. If not for us the Federation would still be boosting up it's starting colonies, and be helpless against the Black Cross and Darkness. ~Rules~ No godmodding, little-no romance, etc. PVP is allowed, but ask before you kill or seriously injure a persons character/ship(Killing off all the NPC ships in their fleet is allowed.) Most of this is going to be in space, but being on planets/space stations is allowed. Yes, you have to be human, and no, there are no known sentient alien life forms other than humans that have been discovered yet. ~Information~ (To pick for nationalities) Federation (Main peaceful nation, mostly civilians, not many combat ships) Starlight (Federation military, often clashes with Black Cross and Darkness) Black Cross (Extremist terrorist organization, somewhat larger than Darkness) Darkness (Terrorist group, known for attacking large cities and military bases) Aces (Private trading company, not many combat ships, but many transports) (Ships) When giving information about a ship, be sure to include all armaments and equipment, and if the name is not self-explanatory, then give a description of what it does. ~Shields: There are 6 types of shields: Energy, Graviton, Positron, Neutron, Ray, and Kinetic. Each has its strengths and weaknesses, which are listed. Energy has no particular strengths or weaknesses, making it the most commonly used shield. Graviton shields work best against missile weapons, and strong graviton shields can ocassionally deflect missiles. Graviton shields are weak against lasers. Positron shields work best against energy and beam weapons, though they offer little to no resistance against projectile weapons. Neutron shields are almost as balanced as energy shields, and offer a bit more protection against all types of laser weapons and all types of projectile weapons. Plasma however, will decimate neutron shields. Ray shields will obliterate all types of projectile weapons, and are handy at stopping boarders as well. However, ray shields will crumble when assaulted with beam weapons. Kinetic shields are your best friend when it comes to stopping plasma, and provide decent resistance to both energy and projectile weapons. They provide no resistance to boarders though. ~Weapons: Weapons are classified into three categories, and two of those have subcatagories. There are Projectile, Energy, and Plasma. Projectile weapons are divided into the subcategories of Missile, Cannon, and Torpedo.(Missiles are drastically different from torpedoes, so don't get confused.) Energy weapons are divided into the subcategories of Lasers, Beams, and Fusion Rays. Missile weapons usually pack an explosive charge, ripping huge holes in ships. Cannon weapons are automatic or burst fire, therefore great for cutting down enemy crew and equipment. Torpedoes are slow and will tear through ships, sometimes carrying explosive ordnance such as sleeper bombs. Energy weapons are divided into the subcategories of Lasers, Beams, and Fusion Rays. Lasers will do quite a bit of damage on a direct hit, and can disrupt some types of shields(Graviton and Ray), but little to no damage if they make only a glancing blow. Beams require constant contact, but if held they can break through any shield and/or hull with time, though proper reflective panels can be a serious hazard for anyone equipped with beam weapons. Fusion Rays are very powerful, will cut through any shield that attempts to offer resistance(other than the Neutron shield, which takes a bit longer). The problem is that fusion rays are highly expensive and can only be fitted on fighters/bombers or capitals/titans.(Which basically means that I am not going to let you have a fusion ray unless you are severely underpowered without it.) Plasma is very strong, and will burn through just about anything if it gets through a ship's shield. (Fleet) This is basically the rest of the ships in your fleet, you can have up to 4 other ships in your fleet. For each ship in your fleet, just fill out another Ship form for it. You do not necessarily have to command the fleet. You may join somebody elses fleet if they allow it. ~Character Sheet~ Name: Age: Gender: Nationality: Rank/Place In Nationality group: Fleet(Pick one number and erase ones you don't choose): (0) (1) (2) (3) (4) Other: ~Ship Sheet~ Ship name(What you call it): Ship designation(What kind of ship it is, model number, etc.): Armaments(weapons, be specific with what weapons you are using): Armor/Shields(How tough your armor is and what kind of shields): Engine(s)(How fast can you go?): Energy generators(Be sure to include how much power it gives off!): Internal/External equipment(ex:cloaking devices, long range sensors, etc.): Other(Anything else on the ship that I have not included): (NOTICE: I PMed minerface and I did obtain permission to use things from miner's Starlite roleplay.)
KoolKidKrew
#114874899Sunday, October 06, 2013 10:31 PM GMT

(I will join. Just give me a few minutes to think of my CS and whatnot.)
Aziyama
#114875460Sunday, October 06, 2013 10:36 PM GMT

Name: Kazimir Khudyakov Age: 35 Gender: Male Nationality: Federation Rank/Place In Nationality group: Government official Fleet(Pick one number and erase ones you don't choose): 0 Other: High ranking official, formerly a Starlight officer
KoolKidKrew
#114877735Sunday, October 06, 2013 10:58 PM GMT

(What would I designate the ship as? What do I put in front of the name of my ship. Ex: USS Indigo, UNSC Indigo, SS Indigo.)
Nidrial
#114877753Sunday, October 06, 2013 10:58 PM GMT

This is detailed (and sci-fi). I like it! ~Character Sheet~ Name: Faith Flores Age: 22 Gender: Female Nationality: Starlight Rank/Place In Nationality group: Sergeant Fleet(Pick one number and erase ones you don't choose): 3 Other: ~Ship Sheet~ Ship name(What you call it): USS Magellen-3.0 Ship designation(What kind of ship it is, model number, etc.): A modern, not-your-average warship. It is the newest of its kind. Armaments(weapons, be specific with what weapons you are using): A high-tech spaceship that uses Lasers and Beams Armor/Shields(How tough your armor is and what kind of shields): Neutron Shield Engine(s)(How fast can you go?): Our ship is weighed down by all our equipment, so it goes medium-slow speed. Energy generators(Be sure to include how much power it gives off!): Internal/External equipment(ex:cloaking devices, long range sensors, etc.): In an emergency (or sneaking behind enemy lines), we can completely cloak our ship. We can also sense any long-range Projectile weapon heading our way. Other(Anything else on the ship that I have not included):
invisibleninja550
#114879791Sunday, October 06, 2013 11:16 PM GMT

Name: Michael Okami Age: 21 Gender: Male Nationality: Caucasion Rank/Place In Nationality group: Federation Fleet(Pick one number and erase ones you don't choose): (1) Other: ~Ship Sheet~ Ship name(What you call it): USS Blood Dragon Ship designation(What kind of ship it is, model number, etc.): Frigate Armaments(weapons, be specific with what weapons you are using): Plasma and missles Armor/Shields(How tough your armor is and what kind of shields): Energy sheilds Engine(s)(How fast can you go?): The blood dragon is slow and has traded speed for defense. Energy generators(Be sure to include how much power it gives off!): Alot of energy. It will keep the ship and shields running for a long time. Internal/External equipment(ex:cloaking devices, long range sensors, etc.): It has a cloaking device, though it can be detected by a slight distortion with whatever is behind it. Other(Anything else on the ship that I have not included): A claw. It can grab onto planets, and pull itself in. It is NOT approved for weapon use though.
invisibleninja550
#114880106Sunday, October 06, 2013 11:19 PM GMT

(Missunderstood nationality, sorry.) Nationality: Federation Rank/Place In Nationality group: Military leader
minerface
#114880236Sunday, October 06, 2013 11:20 PM GMT

I rate it 3/100! Good job!
captainrex5056
#114881386Sunday, October 06, 2013 11:31 PM GMT

[Could I be one of the Admirals in the Federation?]
LNG257
#114891825Monday, October 07, 2013 1:10 AM GMT

(Thanks for joining everyone, I put a lot of work into this!) (Aziyama, accepted. But what about your ship? Do you have one?) (Kool, you can designate it any way you like.) (Nidrial, accepted, but what happened to Energy generators?) (Invisible, accepted, but your ships claw-thing would go under Internal/External equipment. The cloaking/LRS stuff is an ->example<-) (Captainrex, you can, but you would be admiral of a defense fleet. If you want to go Black Cross/Darkness hunting you should try going with Starlight.) (Note to all roleplayers: The Federation is mainly peaceful, anybody who is using a military ship with Federation nationality is going to be mainly a defender from Black Cross/Darkness. If you want to go on ->offenseup to 4 other shipsfill out another Ship form<- for each other ship in your fleet.)
mikeyman12ash
#114894407Monday, October 07, 2013 1:32 AM GMT

(will join in the morning definitely.)
Aziyama
#114894651Monday, October 07, 2013 1:34 AM GMT

(Well I thought I do not go on ships usually since I am a government official.)
mikeyman12ash
#114896945Monday, October 07, 2013 1:56 AM GMT

(will post other ships later) ~Character Sheet~ Name: Drake Kinre Age: 37 Gender: M Nationality: Starlight Rank/Place In Nationality group: Staff Sergeant Fleet(Pick one number and erase ones you don't choose): 2 Other: N/A ~Ship Sheet~ Ship name(What you call it): UNSC Flare Chaser Ship designation(What kind of ship it is, model number, etc.): HC-09 Armaments(weapons, be specific with what weapons you are using): kinetic and explosive missiles, beam, cannons Armor/Shields(How tough your armor is and what kind of shields): titanium alloy plating, energy shields Engine(s)(How fast can you go?): The Flare Chaser moves at a decent spped Energy generators(Be sure to include how much power it gives off!): Nuclear propulsion(quite a few of them since it's basically generating steam power. http://en.wikipedia.org/wiki/Nuclear_propulsion) Internal/External equipment(ex:cloaking devices, long range sensors, etc.): Sensor, communication equipment, star map(for navigation through asteroid fields, mostly. If this is too much feel free to remove it.) Other(Anything else on the ship that I have not included): Nothing worth mentioning
mikeyman12ash
#114898484Monday, October 07, 2013 2:11 AM GMT

~Ship Sheet~ Ship name(What you call it): UNSC Avalon Ship designation(What kind of ship it is, model number, etc.): SV-23(SV = Stealth Vessel) Armaments(weapons, be specific with what weapons you are using): kinetic missiles(missiles that don't explode but do damage to the hull of the ship) Armor/Shields(How tough your armor is and what kind of shields): titanium alloy armor, energy shields Engine(s)(How fast can you go?): As a smaller ship, the Avalon can go faster than the Flare Chaser Energy generators(Be sure to include how much power it gives off!): nuclear propulsion Internal/External equipment(ex:cloaking devices, long range sensors, etc.): long-range sensors, comms equipment Other(Anything else on the ship that I have not included): usually used for recon and information gathering ~Ship Sheet~ Ship name(What you call it): UNSC Trident Ship designation(What kind of ship it is, model number, etc.): FV-11(Fighter Vessel 11) Armaments(weapons, be specific with what weapons you are using): Explosive missiles, beam weapons, torpedoes, cannons Armor/Shields(How tough your armor is and what kind of shields): titanium alloy, energy shields Engine(s)(How fast can you go?): The Trident is larger than both the Avalon and Flare Chaser and is slower than both. It moves at a slower speed. Energy generators(Be sure to include how much power it gives off!): Nuclear propulsion Internal/External equipment(ex:cloaking devices, long range sensors, etc.): Comms equipment, radar, sensors Other(Anything else on the ship that I have not included): More suited for combat than the Flare Chaser. Since it lacks speed, it can deal a lot of damage while it is moving slowly.
KoolKidKrew
#114899156Monday, October 07, 2013 2:18 AM GMT

~Character Sheet~ Name: James Prescott Age: 24 Gender: Male Nationality: Starlight Rank/Place In Nationality group: Captain Fleet(Pick one number and erase ones you don't choose): (4) Other: Captain of the USS Winter Solstice and under the command of Admiral Wilfred Manilla in the 35th Fleet. ~Ship Sheet~ Ship name: USS Winter Solstice Ship designation: USS 110413 Armaments: The USS Winter Solstice is armed with 12 automatic cannons that are located throughout evenly on the outside of the ship. Torpedo pods on both sides of the ship; 30 torpedos each. 4 Lasers on the top and bottoms ends of the ship. And finally, located at the front of the ship a giant fusion ray cannon capable of destroying whole ships. Armor/Shields: Titanium A armor/Neutron Shield Engine(s): 2 Nuclear Fusion Engines and 4 back ups. In case all engines are down thrusters are a last resort. The Winter Solstice can go at the max speed known to man. Energy generators: 2 Nuclear powered generators capable of sustaining the ship for 30 years of military service. Also powerful enough to power the giant fusion ray cannon. Internal/External equipment: Long range sensors; spectroscopes and radar, comms array, AI navigation, and a holo table capable of displaying information of battlefield and ship data. Other: Hangar can hold up to 24 fighters, dropships, and ground vehicles. The ship also has 10 emergency shuttles located on both sides of the ship. It also has drop pod capabilities.
captainrex5056
#114899195Monday, October 07, 2013 2:18 AM GMT

~Character Sheet~ Name: Jack Dilibrun Age: 38 Gender: M Nationality: Federation Rank/Place In Nationality group: Admiral Fleet(Pick one number and erase ones you don't choose): (4) Other: [The fleet is largely built under the same principles, so many of the setups, such as engine setup and power setup, repeat between vessels, with different variations to better fit that particular size of vessel.] ~Ship Sheet~ Ship name(What you call it): Vigilant Ship designation(What kind of ship it is, model number, etc.): DT-91 {Defense Titan #91} Armaments(weapons, be specific with what weapons you are using): Plasma, Torpedoes, Beam, Armor/Shields(How tough your armor is and what kind of shields): It has heavy armor, point defense weaponry to take care of any boarding vessels, and Kinetic Shields Engine(s)(How fast can you go?): It has a mix of near-FTL dedicated engines, and engines purely dedicated to combat maneuvers, giving it a deadly mix of combat maneuverability commonly unavailable with most Titan-class vessels, and near-FTL speeds. Energy generators(Be sure to include how much power it gives off!): IT has several power plants across the vessel, giving a massive surplus that are stored in banks across the ship, enabling several of the plants to be destroyed while the vessel retaining functionality. If each weapon uses 1 unit of power, then 20 units are stored for every weapon. Internal/External equipment(ex:cloaking devices, long range sensors, etc.): Long Range Sensors, Shuttle Bay Other(Anything else on the ship that I have not included): It comes with a small barracks for marines and a launch bay for boarding shuttles. Ship name(What you call it): Resilient Ship designation(What kind of ship it is, model number, etc.): Capital, FC-92 [Fusion Capital #92] Armaments(weapons, be specific with what weapons you are using): Fusion Array Armor/Shields(How tough your armor is and what kind of shields): Kinetic, Point Defense, medium armor Engine(s)(How fast can you go?): Same mix as Vigilant Energy generators(Be sure to include how much power it gives off!): A similar, but smaller setup to the Vigilant. If each weapon uses 1 unit of power to function, then 10 units are stored for each weapon. Internal/External equipment(ex:cloaking devices, long range sensors, etc.): Extra targeting sensors Other(Anything else on the ship that I have not included): Ship name(What you call it): Explorer Ship designation(What kind of ship it is, model number, etc.): Frigate SF-93 [Support Frigate #93] Armaments(weapons, be specific with what weapons you are using): Beam, Plasma, Armor/Shields(How tough your armor is and what kind of shields): Medium Armor, Kinetic shields, Point Defense Engine(s)(How fast can you go?): Same mix as Resilient, but modified to fit on a frigate Energy generators(Be sure to include how much power it gives off!): A frigate sized setup of the style of power used by Resilient and Vigilant. If a weapon uses 1 unit of power, 10 units are stored for every weapon. Internal/External equipment(ex:cloaking devices, long range sensors, etc.): Extra targeting sensors, long range sensors, Other(Anything else on the ship that I have not included): (The Discovery is the same model of ship as the Explorer) Ship name(What you call it): Discovery Ship designation(What kind of ship it is, model number, etc.): Frigate SF-94 [Support Frigate #94] Armaments(weapons, be specific with what weapons you are using): Beam, Plasma Armor/Shields(How tough your armor is and what kind of shields): Medium Armor, Kinetic Shields, Point Defense Engine(s)(How fast can you go?): Same as Explorer Energy generators(Be sure to include how much power it gives off!): Same as Explorer. If one weapon uses 1 unit of power, then 10 units are stored for every weapon. Internal/External equipment(ex:cloaking devices, long range sensors, etc.): Extra targeting sensors, long range sensors, Other(Anything else on the ship that I have not included): Ship name(What you call it): Perseverance Ship designation(What kind of ship it is, model number, etc.): Frigate WF-95 [Weapons Frigate #95] Armaments(weapons, be specific with what weapons you are using): Plasma, Missiles, Torpedoes Armor/Shields(How tough your armor is and what kind of shields): Kinetic, Heavy Armor, Point Defense Engine(s)(How fast can you go?): Same as Explorer and Discovery Energy generators(Be sure to include how much power it gives off!): A larger version of the setup used by Explorer and Discovery. If a single weapon used 1 unit of power, this would have 10 units for every weapon used. Internal/External equipment(ex:cloaking devices, long range sensors, etc.): Extra targeting sensors, cloaking device Other(Anything else on the ship that I have not included): [There. I think I covered all my bases. I kind of went from each ship sheet to another and back again.]
Nidrial
#114916759Monday, October 07, 2013 11:15 AM GMT

Oh yeah, we have those also. (my fleet is made up of 3 identical ships)
xXDavis2211Xx
#114917587Monday, October 07, 2013 11:44 AM GMT

~Character Sheet~ Name: Davis R. Powem Age: 24 Gender: Male Nationality: Starlight Rank/Place In Nationality group: Admiral Fleet(Pick one number and erase ones you don't choose): 3 Other: Carries laser shooter thingy on belt ~Ship Sheet~ Ship name(What you call it): USS Peevoc Ship designation(What kind of ship it is, model number, etc.): A Inam Class Warship. It's Number is 1369 Armaments(weapons, be specific with what weapons you are using): Very poweful Laser beams. Usually can destroy Graviton shields completely Armor/Shields(How tough your armor is and what kind of shields): Energy Engine(s)(How fast can you go?): Goes a mediumish-fastish speed.. Energy generators(Be sure to include how much power it gives off!): It gives off so much energy and heat that they're kept in a huge room with a locked door, and when a person goes in there it would kill them. Internal/External equipment(ex:cloaking devices, long range sensors, etc.): Long range sensors. Other(Anything else on the ship that I have not included): The USS Peevoc cannot shoot from behind. ~Ship Sheet~ Ship name(What you call it): USS Morea Ship designation(What kind of ship it is, model number, etc.): A Gasef Class Science ship. It's Number is 1655 Armaments(weapons, be specific with what weapons you are using): Small torpedoes that barely damage a ship's shield Armor/Shields(How tough your armor is and what kind of shields): Energy Engine(s)(How fast can you go?): Goes a very slow speed Energy generators(Be sure to include how much power it gives off!): Gives off a lot of energy to power the science things Internal/External equipment(ex:cloaking devices, long range sensors, etc.): Both range sensors, though short range sensors are more powerful than most War and Science ships. Other(Anything else on the ship that I have not included): The USS Morea cannot shoot torpedoes from the sides
invisibleninja550
#114917613Monday, October 07, 2013 11:45 AM GMT

(Sorry. Ill try to remake it this afternoon, cuz i got school today.)
xXDavis2211Xx
#114920693Monday, October 07, 2013 2:00 PM GMT

~Ship Sheet~ Ship name(What you call it): USS Terman Ship designation(What kind of ship it is, model number, etc.): A DM Class DM ship. It's Number is 3557. (DM stands for Dilithium Miner, and my fleet runs on Dilithium) Armaments(weapons, be specific with what weapons you are using): Torpedoes that'll do some damage to Energy shields Armor/Shields(How tough your armor is and what kind of shields): Energy Engine(s)(How fast can you go?): Goes Mediumish speed Energy generators(Be sure to include how much power it gives off!): Not much at all Internal/External equipment(ex:cloaking devices, long range sensors, etc.): Can Cloak Other(Anything else on the ship that I have not included): The USS Terman will not do as much damage to other shields with the torpedoes then it would Energy.
HerrWolfgang22
#114923136Monday, October 07, 2013 3:29 PM GMT

Name: Drew William Wilde Age: 23 Gender: M Nationality: Black Cross Rank/Place In Nationality group: Elite Warrior Fleet(Pick one number and erase ones you don't choose): (0) (1) (2) (3) (4) 0 Other: Experienced Member of the Cross, leads Strike Missions on the Ground.
HerrWolfgang22
#114923204Monday, October 07, 2013 3:31 PM GMT

(Is it alright if I have my Character similar to Khan Noonien Singh, from Star Trek? And the Alternative Universe one, Star Trek: Into Darkness.)
LNG257
#114956466Monday, October 07, 2013 11:32 PM GMT

(Woah, lots of joiners. Here goes again. (Mikey is accepted. Not really much else to say.) (Kool, I'm sorry but you are not accepted. Please remove the fusion ray weapon or severely weaken your ship in other ways to make up for it. Fusion Rays are highly expensive and extremely rare.) (Captainrex is accepted, but I do have something to say about the Resilent. If you tone down the engines, remove the point defense weapons, and change the armor to reinforced light armor, then I would be okay with that setup.) (Okay, thanks for the information Nidrial.) (xXDavis is accepted, and I have to say that I like how your fleet consists of non-military ships as well. I'm assuming that your fleet is something like a mobile military research station?) (Dw24, I know next to nothing about Star Trek, so it's fine by me. But... what happened to your ship? Do you rent one from other members of the Black Cross?)
captainrex5056
#114956844Monday, October 07, 2013 11:36 PM GMT

[The Point Defense is listed under 'defense' because it's not a weapon. It's a short range, largely ineffective weapon only fit for repelling, but not destroying, boarding shuttles. I don't quite consider it a weapon, so much as a defense mechanism. As for the other two complaints, I'm fine with them.]
Z0rr0w
#114957263Monday, October 07, 2013 11:40 PM GMT

(SPAAAAAAAAAAAAAAAACE! Making a CS. Can we be independent or do we have to align ourselves with a faction?)

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