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Cizox
#118082941Sunday, November 17, 2013 8:33 AM GMT

I've always wondered, to what extent of math does Roblox Lua, or any programming language go up to? Math as in Trigonometry, Calculus, etc. I've wondered to see as to how much knowledge of math do you need to actually create something complex with Roblox Lua.
AndroidKitKat
#118091540Sunday, November 17, 2013 1:39 PM GMT

Trigo at most, if I remember correctly. EOS db 0x00 ;End of String Marker
Waterlimon
#118094846Sunday, November 17, 2013 2:42 PM GMT

Programming itself might require any level of math. However, i assume you mean how much of mathematics is built-in to the language. I guess stuff is built in either if its commonly used, if its simple/fundamental math or if its directly supported by the processor through a special instruction (sqrt and trig might be)
Fluffmiceter
#118147779Sunday, November 17, 2013 11:54 PM GMT

Calculus = Algebra2 but a bit harder. Calculus is a big nonono for programming, just simply overcomplicates a simple equation.
Cizox
#118151073Monday, November 18, 2013 12:29 AM GMT

I was wondering since I'm in Algebra 2 right now and I wanted to know if I need edinformation on other math subjects like Trig for Roblox Lua.
Charl3s7
#118163284Monday, November 18, 2013 2:31 AM GMT

Fluffmiceter, please don't give terrible advice. Calculus is used in programming a lot. A HUGE use of it is to allow more precision.
BlueTaslem
#118184959Monday, November 18, 2013 12:49 PM GMT

Computers at the low level are only capable of numerical computations. Hence, for almost all programming languages, there are not the symbolic pieces of math like algebra and calculus (which are in fact very difficult problems to solve programmatically), but numerical implementations for just about everything mathematics has. Regardless, all mathematical concepts have a use in computer science.

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