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manofthebase44
#122469903Monday, January 06, 2014 8:26 PM GMT

The water, The way items fall, The way we communicate, the way a wheel is turned by the VehicleSeat no components. Implementing new strands in Lua', e.g allow us to go off track and explore new things too create. Set up websites which help users create textures, Build up on their building skills. I Bid you fair well until the next time', I create an idea. Hope it'll be good all round?
11donkey11
#122469996Monday, January 06, 2014 8:27 PM GMT

Great IDEA@ It's a thumbs up from me
SteelCross
#122470023Monday, January 06, 2014 8:27 PM GMT

Bad physics? But that's the beauty of ROBLOX!
XenonLi
#122470158Monday, January 06, 2014 8:29 PM GMT

No support. Current in-game physics already allow for motorized hinges and water simulation shouldn't take place in a game about blocks. Players are also able to delete the GUI functions that do chat and can replace them.
manofthebase44
#122470373Monday, January 06, 2014 8:31 PM GMT

No', the physics, in a water segment is basic you have to drag your character under the water. Allow us to glide through it with ease. Instead being washed back by their math...
SteelCross
#122470464Monday, January 06, 2014 8:32 PM GMT

Make your own water physics. I've seen someone do it.
eldarry1234
#122470553Monday, January 06, 2014 8:33 PM GMT

I haven't and it's called co-round Animation. Apart from these two giving useless feedback I find this too be a great IDEA So Support...
XenonLi
#122470556Monday, January 06, 2014 8:33 PM GMT

Are you not aware that water provides far more drag than air? It's a wonder you aren't slower in water than in air already.
eldarry1234
#122470713Monday, January 06, 2014 8:35 PM GMT

What he means is. Adding it so your arms flux back and fourth on movement through the water, pushing away from the current when moving out too see. Being able to move gracefully through the water...
manofthebase44
#122470873Monday, January 06, 2014 8:37 PM GMT

Yes exactly Eld, thank you..
SteelCross
#122470990Monday, January 06, 2014 8:38 PM GMT

@man You could easily set the current to a direction and simply float there.
SutanFroTatan
#122471166Monday, January 06, 2014 8:40 PM GMT

Why, when it could be done through special art called animations I SUPPORT :P
manofthebase44
#122476278Monday, January 06, 2014 9:34 PM GMT

Yes, pretty much Sutan thanks'. For that xD... :|
manofthebase44
#122549536Tuesday, January 07, 2014 6:32 PM GMT

(Thumbs),(Up),(For),(The),(Support),(lola)
BIoodIusts
#122549667Tuesday, January 07, 2014 6:34 PM GMT

Easier said than done...
manofthebase44
#122550506Tuesday, January 07, 2014 6:48 PM GMT

No, it is very easy for them. They've done challenges', A lot harder then my suggestion... Think about it', Your games in advertising would be amazing to view', Come swim 'in the 2014 Olympics', Or 'Come play my amazing new TEST ZONE', With improved graphics.
SutanFroTatan
#122550960Tuesday, January 07, 2014 6:55 PM GMT

Very', true Manofthebase.
TheDominusPrimus
#122550964Tuesday, January 07, 2014 6:55 PM GMT

Lua engine is already take 1Gig of ram to run a high detail game. Textures are easy to do if you know how, Improved water physics would be impossible, as a stud by stud water block for FULL water physics would have around 1 billon parts in it. For the closest it could be to not look stupid, 50. And people with 1000 parts of water games will break. 1 bit will lag to be unusable and lag will make it look stupid at any rate. So, in short. No.
SutanFroTatan
#122551390Tuesday, January 07, 2014 7:01 PM GMT

I'm afraid that isn't true sir. If you know how to script, which I am sure', Roblox does you would be able to create the Op's water' Idea. Please look up your data before typing...
manofthebase44
#122551501Tuesday, January 07, 2014 7:03 PM GMT

Thanks, for calling me 'OP', And yes it's easy to create. So i'd love to see them do so!
TheDominusPrimus
#122561188Tuesday, January 07, 2014 9:18 PM GMT

'I'm afraid that isn't true sir. If you know how to script, which I am sure', Roblox does you would be able to create the Op's water' Idea. Please look up your data before typing...' Maybe you should check your grammar before you become a critic. In order to 'fill it's container' each part if water would need to be rendered, give a width, length and hight so small Lua's engine called easily overlook it in the currant rendering process, so the engine would need massive updates. Approximately there are 10 billon atoms in a inch by inch by inch partial of water. To make it look decant you'd need to have around 50 in it. So I'm saying a studs what, 10 inches so for a single stud of water you'd need 500. Which would llllaaaaagggg. Plus it would need a WHOLE new colliding system, in which to make it not collide with it's self but collide with other things. You can't do this with an If method because if it collides with both the game will crash. I'm afraid sir, I know how to script, and I'm sure that roblox would not be able to create Op's water idea.
manofthebase44
#122618645Wednesday, January 08, 2014 3:58 PM GMT

TheDom, your big head. No one, has the best grammar and you certainly don't! Second of all users have processed this idea. And have been able to create it in under'1 hour', If you can learn lua. You'll be able to gain support from commenting! On a thread like this. With an answer like that
Digitov
#122618740Wednesday, January 08, 2014 4:01 PM GMT

>all users. gg, 50millon+, gg. plus y u want dis implemented, i dont c a function for it, only new animations.
manofthebase44
#122618953Wednesday, January 08, 2014 4:08 PM GMT

Dig, it is new animations but it was also an idea for them', The main idea is to update lua. More often even though they go off a manual lua. They should add new variables...!
TheDominusPrimus
#122619117Wednesday, January 08, 2014 4:13 PM GMT

Man I do know Lua, and someone in the world has the best grammar... And tell me why you wouldn't have to render more parts per studs for full water physics?

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