I need to render those gui positions and server doesn't render...
Is it the best method to transfer data between clients with RemoteEvent?
I've never used something like BindableEvents or functions, my script:
-- server script(inside ServerScriptService)
local event = script.RemoteEvent
event:FireAllClients("test")
-- local script(inside player)
game.ServerScriptService.Script.RemoteEvent.Event:connect(function(arg)
print("Test "..arg)
end)
No errors, it won't print anything |