Unlike environments like C where the datatype of a variable must be specified, the code-completion offered by the Roblox Lua editor is fairly limited.
For example, if I make a new instance:
thing = Instance.new("Part")
Then I won't get completion suggestions for thing:FindFir... (none) because it doesn't know what "thing" is without executing.
In short, this will only suggest possible options for known data structures, like math. It's still a nice touch :) |