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is the playerremoving event reliable?
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is the playerremoving event reliable?
Geodesic
Join Date: 2013-06-02
Post Count: 998
#126296176
Thursday, February 20, 2014 10:39 PM GMT
idk some people say it doesn't fire properly
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islandmaker2012
Join Date: 2012-11-07
Post Count: 9327
#126296337
Thursday, February 20, 2014 10:40 PM GMT
game.Players.PlayerRemoving:connect(function(plr) --dosomethin end) Always worked for me,never didn't so I don't see why it wouldn't..
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zars15
Join Date: 2008-11-10
Post Count: 9999
#126296441
Thursday, February 20, 2014 10:41 PM GMT
It should be alright when server functions properly, thought it might be unreliable when player looses connection, has random crash, server crashes, or something along those lines.
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TheGamer101
Join Date: 2009-02-14
Post Count: 11943
#126296681
Thursday, February 20, 2014 10:44 PM GMT
I have had trouble with it when trying to save data to the player that way.
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